Majora's Mask

MM: Question & Answer Thread

Started by Unreal · 31 Aug 2009 · 353 replies

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Re: MM: Question & Answer Thread

#212
Well it extends the superslide after you manually end it, so...

Also, the name "extended" makes no sense for HESS since you don't even start a superslide to start it. :-\

Re: MM: Question & Answer Thread

#213
What if we let the E stand for something else, like eternal superslide or everlasting superslide? Then we have the technique neamed HESS and that's it.

Re: MM: Question & Answer Thread

#214
But superslide is already infinite/eternal/everlasting/whatever :s

Re: MM: Question & Answer Thread

#216

whatever


So that's what WESS means, Whatever Esomething SuperSlide? Is it some list of all abbravations lying around here, that would be very helpful.

Re: MM: Question & Answer Thread

#218
Is it possible to OI in MM with Cfoxes bomb damage method or normal bottle OI.

Re: MM: Question & Answer Thread

#219
From what I've heard only the bomb damage method works in MM but only with actual bombs. (Chus and bombflowers don't count.)

Re: MM: Question & Answer Thread

#220
i can confirm cfox's OI method works. you can use transformation masks instead of bottles, as well.

Re: MM: Question & Answer Thread

#221
Out of curiosity, how do people have a 100% file in MM ILs  and how is it legal?

Re: MM: Question & Answer Thread

#223
Which controller should i use when i play on wii?
I want to know if theres is a better controller for HESSing than the wii nunchuck's analog stick, alhough im starting to get very confident HESSing with nunchuk, but sometimes i fail it when im nder pressure.

Re: MM: Question & Answer Thread

#228
Hi ZSR,

I'm not a speedrunner but I'm a fan of your work and lurk this site frequently.
I never completed MM and stopped watching the speedrun half way through because I wanted to finish the game

My n64 doesn't work properly so I'm looking for a mid game save file for the emulator version, google didn't help. So I figured ZSR community was the best place to ask since you guys probably have loads of saves as you practice various sections all the time

I'd completed swamp and snow, with a few extra masks maybe some extra hearts - average playthrough status probably. Just retrieved the hookshot at the pirate camp and picked up a zora egg, that's where I'm at. I don't know what to do now (and don't want to know) but if someone could help me out or direct me anywhere they might have save for this, I'd be very happy!

Thank you so much for any help :)

Re: MM: Question & Answer Thread

#229

looking for savestate


Never mind this :)

It's been so many years I don't remember much and have started again. I also saw the DUFI states posted which I'm getting.
Cheers guys thanks for great entertainment

Re: MM: Question & Answer Thread

#233

You can buy 20 bombchus with just 69 rupees rather than 80 if you mash fast enough.
while the rupee count is going down for the bomb purchase

Re: MM: Question & Answer Thread

#234
What is the timing for a megaflip hover/how many flashes/visible frames do I wait until shield dropping and rolling?

Re: MM: Question & Answer Thread

#236
I think 67 is a better number than 69 for obvious reasons ;D ;D ;D

But seriously, that's gotta be like frame-perfect :o I'll have to practice that quite a lot methinks...

Re: MM: Question & Answer Thread

#237

I think 67 is a better number than 69 for obvious reasons ;D ;D ;D

But seriously, that's gotta be like frame-perfect :o I'll have to practice that quite a lot methinks...


It's not too bad, if you're decent at mashing you'll easily get it everytime you try it.

Re: MM: Question & Answer Thread

#238
69 is the lowest you'll probably ever have to do it with (no wallet, 99r-30 for buying bombs) which is not hard.

Re: MM: Question & Answer Thread

#239

What is the timing for a megaflip hover/how many flashes/visible frames do I wait until shield dropping and rolling?

Personally I wait until the 2nd fast red flash (6th actual red flash) before shield-dropping and rolling, it works for me but not sure how consistent it might be for someone else.