Ocarina of Time 3D

OoT remake for 3DS

Started by ZFG · 15 Jun 2010 · 284 replies

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Re: OoT remake for 3DS

#61

If they fixed the actor glitch (which isn't a very well known bug), then don't get your hopes up for isg, superslides, DoT skip, vine clip, RBA etc.
Well they might have fixed it without glitches in mind.  If you're just playing the game normally, you might think its a bit annoying that the camera takes a while to get back to you, so fixing that would make the game more enjoyable.

Re: OoT remake for 3DS

#62
anyone else think that using the touch screen to use items is gonna be awkward?

Re: OoT remake for 3DS

#63

anyone else think that using the touch screen to use items is gonna be awkward?


I really hope they'll think about only using the touch screen to equip your items and use the D pad as the 4 c buttons. That would be better even if moving while activating an item would be harder.

Re: OoT remake for 3DS

#65
something i noticed in the new vid, it does pause in the item  menu as of now. not sure if it will be pause buffer level pause/unpausing but it is a pause

Re: OoT remake for 3DS

#66
oh, when i saw the bottom screen i thought that you had to touch the screen to use the item not to equip it. now that ive seen a good picture its ok

Re: OoT remake for 3DS

#67

something i noticed in the new vid, it does pause in the item  menu as of now. not sure if it will be pause buffer level pause/unpausing but it is a pause


Even if it's possible, pause buffering someone when it's running at 60 fps will be a pain in the ass lol

Re: OoT remake for 3DS

#68
I bet that even if you could superslide, changing directions without losing speed will most likely be insanely hard. Hell, most tricks will probably be 3 times as hard, or worse.

Re: OoT remake for 3DS

#72
i wanted to share a small difference i noticed a while ago that proves they are changing at least part of the game (sadly it points to them fixing things that dont work well in the game, aka glitches).

if you look at 7:30 in http://www.youtube.com/watch?v=6XxXF9VgRf4 you will see when link hits the boulder it just rolls past him, and it always goes in the same direction.

but if you look at 3:40 in http://www.youtube.com/watch?v=0W68CPInmYc you will see that when link hits the boulder it changes direction and goes the other way like in the fire temple (they most likely changed this to make it easier for scrubs to navigate the maze)

just thought i would share this interesting bit of information during the calm before the storm of media hopefully to come out on the weekend of the 8th (coincidentally the marathon). hopefully we will see a bomb explosion of sorts.

Re: OoT remake for 3DS

#73
I think they're only changing minor things that just make the game look better.  Every other boulder in the game goes reverse after being hit so it would make more sense for the boulder to reverse.

Another difference is how fast you can get out of crawlspaces.  The camera fixes itself much faster in the 3DS version.  Of course this means definitely no early well chus, but this was most likely done because a normal person playing the game would think the camera taking a few seconds to be fixed is annoying, probably not because of the walking while talking glitch.

Re: OoT remake for 3DS

#76

i would disagree with that majora mim, if only because it is not a launch title, although that may be because they want it to launch in na and jp same day. i wonder if maxx is still gonna import the 3ds if it comes out same day us and jap.


nah if i can't get oot earlier then i won't bother importing.  honestly if it's a month or less difference i'll probably just wait it out.  definitely getting it launch day (either US or JP) though.

Re: OoT remake for 3DS

#77
the 3DS is releasing in japan first definitely. it comes on feb 26 and in america it will be released in march.

Re: OoT remake for 3DS

#78
Great fairy's boobs look better.  :-X


I'm a bit scared with this remake. But it may lead to a new way of speedrunning oot.

Re: OoT remake for 3DS

#81
I noticed in one of these videos that a skulltula that got shot off the vines in DT, hit the ground, then bounced of the ledge and down to the first floor. I don't remember that ever happening in the original. Maybe a physics change?

Re: OoT remake for 3DS

#82
i'm pretty sure they have completely revamped the entire game engine, looking at these videos.

At the very least, all the animations are super super smooth now

edit: I feel like they changed every animation in the game but are using a similar engine??? its hard to tell

Last edited 13 Jan 2011, 02:03 by Cosmo.

Re: OoT remake for 3DS

#83
it does look different, but that may be due to different animations and such. i did notice that they have the same type of bomb explosions that extend out from the center instead of like mm (i take this from the explosion of the bomb thrown into KD)

Re: OoT remake for 3DS

#86
I AM SO STOKED!!!!!

seriously i am more excited for this console/game combo than i have been for anything since maybe N64 (and i was 8 years old then)

Re: OoT remake for 3DS

#88
the money is in the banks the preorder is soon to be had. gimme gimme.

Re: OoT remake for 3DS

#89
Quote
3DS coming out March 27th for $250.


Sooner for European owners though. March 25th at £210 - £230... yeah. Nintendo is going to let the Retailers to set the price. I'm pretty worried about the launch games because I already got Super Street Fighter IV on console so Metal Gear Solid 3 is a safe triple A title here. Dead or Alive Dimensions has a cool Metroid Other M crossover.


Have you seen some new off-screen footage like the updated title screen (and title logo).
http://www.youtube.com/watch?v=0WFM3G5FTbk
Shows a bit of Gyro-tilt features when using first person mode.

Anyone interesed into making a changes series (from N64 to 3DS) when we get further into the game and spot any notable differences (like level design, Boss mechanics, controls, etc)

Re: OoT remake for 3DS

#90
probably wont be a ton, its curious to me that they are only showing up to first dungeon playable (makes you think there is something they will reveal, especially with an unconfirmed release date). also im sure the gyro is something most people (especially those from #zelda) will turn off after 10 minutes.