Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

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Re: Ocarina of Time 3D Trick Discovery and Research Thread

#482
I can do MegaSidehop result in ESS (only 3D version), result in FHESS... Without bomb!!! Save 1-2 bomb, but i think it is pretty useless...

Edit: Wow, i have by mystake jumpslash into a waterfall in the way for Zora domain, i can bypass it easily...

Last edited 01 Sep 2011, 12:46 by V92ify.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#483
DarkUGS wrote

Oot 3D Glitch: Zora/Blue Gauntlets          
http://youtu.be/OeYuzsLGCUs


You just keep posting stuff that already has been posted a several times, or is completely useless.
The gauntlets were confirmed a long time ago now.

We even have it documented on the ZSR page. The "item in slot 3" column could be wrong though.
Tell me if I mixed the colors wrong in the table. I think it is correct. xD

http://zeldaspeedruns.com/oot3d/ba/reverse-bottle-adventure#gear-screen-leftside

The page needs some fixing though.. The "leftside" gear is no longer "leftside" for example. It is now located at the bottom, on the right region of the gear screen.

Last edited 03 Sep 2011, 09:53 by CloudMax.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#484
DarkUGS wrote

Oot 3D Glitch: Zora/Blue Gauntlets          
http://youtu.be/OeYuzsLGCUs


DarkUGS wrote

green,purple and blue are correct. i dont now if black is correct cuz i never got them, but i willl try to get black tommorrow.


We already know, you keep posting things that have already been discovered or confirmed. You're also acting like you discovered these things, when clearly someone with your mental capacity cannot possibly do.

Original image

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Last edited 04 Sep 2011, 05:16 by mzxrules.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#485
DarkUGS wrote

lol you forgot black ones..............

hey cloud, the black gauntlets ,on the gear menu show an adult wallet but not in japanese are in inglish

***Mod note: please don't use "LOL" and smileys excessively and edit your previous post to add something instead of double posting


I can imagine that most of the things that is flagged japanese isn't japanese anymore.
And I bet many other things have changed aswell.

I'll look into updating the page with correct information at some point. Alot of the stuff is just taken directly from the original oot page.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#486
Not my video, even though the ISG on 3DS is like 1 month old now. Unless I'm mistaken is this new to you guys (and gals)?
http://www.youtube.com/watch?v=I846Qc9B7u4

Quote
OK I used Restricted Item Glitch.
But Farores Wind anywhere. Go to Ganon and make yourself swordless. Now use "Farores Wind" with the Restricted Item glitch. Go back to teleporter, get Epona, ride Epona and use any item (Hammer, Bottle).
(It could be you have to use Ocarina while you're on Epona, then press "A" and then you use hammer etc.)


What looks new (to me) is the ISG effect happening while riding on Epona.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#487
Here it is cloud: www.youtube.com/watch?v=NMqtuGLuks8
Ganondorf one cycle.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#492

Maybe you can go on bridge without bombs(chus): http://www.youtube.com/watch?v=c-8dVXn0Hpk


I have tried to get onto the bridge for a long time without any success. I've tried sidehop, sidehop + JS (to clip onto the bridge or something), backflip, and just a regular jump + jumpslash.

And getting onto that tree is easy as pie. Just jump from the left towards the tree and you can't fail, it is not hard at all. 100% fail proof if you know how to do it.

I do not think we ever have to get onto the bridge from there though.

And even if it turns out to be possible, I do not see a reason in not using bombs :P (I do not even think we have to get onto the bridge from the forest to start with)

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#493

I have tried to get onto the bridge for a long time without any success. I've tried sidehop, sidehop + JS (to clip onto the bridge or something), backflip, and just a regular jump + jumpslash.

And getting onto that tree is easy as pie. Just jump from the left towards the tree and you can't fail, it is not hard at all. 100% fail proof if you know how to do it.

I do not think we ever have to get onto the bridge from there though.

And even if it turns out to be possible, I do not see a reason in not using bombs :P (I do not even think we have to get onto the bridge from the forest to start with)

Oh so bad... It's just a theory!

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#495

http://www.youtube.com/watch?v=36sg1rmejoI

Will this work if the bridge is broken? I'm new to glitching, so be gentle. :P


Yes it should work. It worked on n64 aswell from what I remember.
hoverboost should also work I think, and it does not require megaton hammer.
Maybe even a bombslide combined with hover boots? That would be the fastest way of doing it, and it doesn't require megaton hammer.

But as it is possible to get over with hookshot, it isn't really useful.

If you want an easy method, you could always get epona. Because epona is actually useful in the fortress. You can skip the membership thingy by being swordless on epona. because it allows you to teleport past the guards to the archery area, which then allows you to get to the lower area while it isn't loaded, making it possible to walk through the wooden gate. :p

Last edited 14 Sep 2011, 06:42 by CloudMax.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#497
Nice Find, i've tried myself TSC on 2 armos, but it don't work (it do some weird things)...

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#498
omg. i was trying that some time ago but got no results because i was using just 1 armos.
good to see it is possible with more of them.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#499
Actually, I think that the armos need to be placed perfectly.
Sure, at first it seems like you just have to place them next to the door frame like that, but what some people do not know is that it is possible to move the armos a few frames differently using patterns like pulling a armos towards a door (this changes the position of the armos a little), dragging an armos past another one (this will sometimes push the armos that you walk by).
All resulting in slightly different positions, which then can be combined in a countless amount of different ways to change the positioning by just a few frames.
I was not able to pull it off by just placing the 3 armos, I always bounced back up.

You can place them in atleast 10-20 different ways that looks pretty much identical to the positioning in the video.

What we really need is to find the fastest placement pattern, because this does not seem to work if you place it slightly wrong.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#500
Yea, i spent like more than 17 minutes trying to get this into perfect position, is not just putting 3 armos there ;D.. You have to dragg the armos to past another one this will (sometimes) push the armos. Yes is not very easy.

Last edited 20 Sep 2011, 21:48 by DarkUGS.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#501
A small thing I found a few weeks back in MQ.
I tried to get silver gauntlets early (as a child, before jabu jabu)
And I succeeded.
While doing this I found out that it normally requires you to have song of time in order to spawn a block in spirit temple which allows you to progress.
You are supposed to carry a wooden box over to a switch on the statues left hand, which is out of reach without the block.

Sure, without a box in your hand it is easy to jump over there. You can use a jumpslash, and you can even perform a roll, which makes it even easier to do it.

After trying to jump onto that hand while having the box with me for a long time, I finally managed to pull it off.

The distance is just perfect. With a perfect jump you can actually make it over to that hand. Link even perform a second jump when you land on the statues hand. Like one of those tiny ground jumps he does while walking towards a ledge.

So you can get silver gauntlets before getting the ocarina of time in Master Quest. You can get them directly after you obtain the bomb bag.

This is not really useful. It is just one of those things you can do I guess.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#502
Do you have a video? It maybe look cool.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#503
YEA! Great idea
Make a video final fantasy 7 crisis core guy :D

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#504

YEA! Great idea
Make a video final fantasy 7 crisis core guy :D


D:

But sure, I might record it if I find time to do it. I wont promise anything though.
I rarely play OoT3D anymore. I've pretty much quit playing it. Exactly 1 month left until Skyward Sword comes out here in europe. =)

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#509

This could have use for a faster trade route when going for the BGS
http://www.youtube.com/watch?v=TXZ-kx2FrWg&feature=channel_video_title
CloudMax's Under Ice may be faster then mine, depends on where you want to do it or where you come into the domain
Remember to use Iron Boots!


I think someone confirmed that it was possible with iron boots months ago, when we first found it as child link.

Anyway, that method is slower, and it is quite uneless because you get to lake hylia with it. Having iron boots means that you have the song to lake hylia. So you could just warp.