Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

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Re: Ocarina of Time 3D Trick Discovery and Research Thread

#511
I found adult gate skip in Gerudo Fortress. Video to come soon.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#512

Warp = Cancel trade timer on frog

So it would be useful in a run where you are doing the trading sequence after getting iron boots, and not skipping king zora.
While this is possible, the other method's still much faster. Especially when you do that method with iron boots. It allows you to get to the loading zone insanely fast.
Not to mention that the TSC method is much harder to pull off aswell. The other one just require you to do a jumpslash :P

Ohh well. It is something. ^_^

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#513
Alright man you win, guess I'm arguing about nothing :)

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#514
I've assigned the dive timer to "A" on land, quite a few interesting effects

Video to come, used SOL to do it

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#515

I've assigned the dive timer to "A" on land, quite a few interesting effects

Video to come, used SOL to do it


You just dive on land when there isn't water below you and it will asign the dive timer on A. :p
Whenever you try to dive on land and there isn't water below you, link will try to swim up infinitely, resulting in you swimming slowly.
I've not found anything useful though..
I've tried swimming into holes,swimming over edges in different ways, using items.
Nothing that can be used for something good. =/

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#516

You just dive on land when there isn't water below you and it will asign the dive timer on A. :p
Whenever you try to dive on land and there isn't water below you, link will try to swim up infinitely, resulting in you swimming slowly.
I've not found anything useful though..
I've tried swimming into holes,swimming over edges in different ways, using items.
Nothing that can be used for something good. =/
I can surely show you a few cool things I found from it. And you need activate a door and swim on land, at least in the US version, to do it.

As for uselessness, I'd say you're right. Thing is, the only places available to use it are Hyrule Field, Lake Hylia, and Zoras River. Not much to interact with

But this dive count can REALLY do some cool things, but isn't a speedrunning tool nor did I ever have the notion that it was :)

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#517

Thing is, the only places available to use it are Hyrule Field, Lake Hylia, and Zoras River. Not much to interact with

Nah. Works in kokiri forest.
There is a very, very tiny spot in the water there where you can swim. You can use it to get "SOL" as you call it.
I also noticed that it is possible to do it without backflip/sidehop. All you need is to get link to float towards the land while having ironboots equipped.
Normally this isn't possible of course, since link doesn't float if you just run towards the land.
However if you are below the water and equip ironboots the moment link surfaces from the water, he will float for a short time, while having ironboots equipped, just like when you do a sidehop/backflip.
From my own experience, it seems like you can do SOL at more places this way, since a sidehop/backflip doesn't always take you close enough to the land before the ironboots start to function.
It also works in the heart piece grotto, lol. :p

You should be able to do it in some temples aswell, but that is pretty useless.
Deku tree & water temple for example.

I can't seem to do it in the fishing pond and lost woods though,

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#518
I'm very aware of all this now, after I did a little more testing on it

Conclusion: Useless
Still cool I guess

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#519
Here is a video of the swimming on land method I use:
http://www.youtube.com/watch?v=cahBEpYeMYw
No idea if this is something new, or if that is a method from n64.
Someone said that the n64 method didn't work, so I have no idea if this is the same one..

And here is a video of the time block skip in Masterquest child spirit temple that someone requested:
http://www.youtube.com/watch?v=YxKsN8y7R9k
I explain in detail how I do it in the description.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#521
LOL! i was the one ho said that the n64 version dont work .......................

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#525
Owl Skip!

Get the dive timer on land and you can walk past him. But hardly of use

Re: OoT3D: Trick Discovery and Research Thread

#526
I know that we're searching for a way FW WW route now but I just wanted to tell that I found a way to play adult archery game without bow which would lead to a faster bottle on B than LLR stick.
I'm not completely sure of what triggered it so I'm still testing if it's really faster.

Re: OoT3D: Trick Discovery and Research Thread

#527
Okay, so I just wrong warped to the credits using Hyrule Field -> Lake Hylia + Deku Tree bluewarp. Child.
First credits warp I've found so far that doesn't crash as child.

Original image

The only issue with oot3d is that we have to get Saria's Song so that we can get Bracelet, so that we can get bombs so that we can get magic.

MQ should be faster because of jabu chus.

If we only found a way to get explosives early, or get magic without bombs, we could finish the game in no time.

Re: OoT3D: Trick Discovery and Research Thread

#530
Yeh, using walkig while talking glitch.

That's awesome, we can savewarp from fishing pond befroe deku tree!

Re: OoT3D: Trick Discovery and Research Thread

#531
Found another one that works as child that is even faster.
DMT -> GC | DC Bluewarp
After magic, just jump down there, set the point, enter dodongo's cavern and finish it.

Also, I am getting quite consistent with this trick now, so saving should not even be a problem soon enough, at least not for me.
I just wish we could find a way to get magic without bombs, or early explosives. That'd be awesome.

Last edited 21 Feb 2012, 14:37 by CloudMax.

Re: OoT3D: Trick Discovery and Research Thread

#532
I tried the warp shown in Exodus' video on 3D, but FW would not work in the warp I gave it about 20 tries

Could you explain the DMT -> City - Cavern?

Last edited 21 Feb 2012, 16:08 by Tom Nook.

Re: OoT3D: Trick Discovery and Research Thread

#533

I tried the warp shown in Exodus' video on 3D, but FW would not work in the warp I gave it about 20 tries

Could you explain the DMT -> City - Cavern?


DMT -> Goron City.
Then use DC bluewarp.

To activate FW in the bluewarp you have to enter it and press B at the same time.

Re: OoT3D: Trick Discovery and Research Thread

#534
Bluewarp is the warp out of the dungeon after the boss with the HP?

Re: OoT3D: Trick Discovery and Research Thread

#535
Are we talking NG+ or not? I think Farore's Wind on B startup may work well

Farore's Wind:
- Rupee Route for 3 Blue Rupees
- Buy Deku Nuts
- Walking While Talking Forest Escape to Fairy Ocarina
- Zelda's Lullaby
- Saria's Song
- Goron Bracelet (1st visit to Goron City)
- Farm for Deku Sticks in Darunia's Room
- Bombs (1st visit to Dodongo's Cavern)
- Magic
- Farore's Wind Point in Goron City (2nd visit to Goron City)
- Finish Cavern and Bluewarp (2nd visit to Dodongo's Cavern)


I hope at this point we all know about early bombs, but here is a link: http://www.youtube.com/watch?v=p3RZ8kxei3A

This can be done with sticks

Regular Game (Non NG+):
- Rupee Route for 3 Blue Rupees
- Kokiri Sword
- Buy Deku Nuts
- Walking While Talking Forest Escape to Fairy Ocarina
- Zelda's Lullaby
- Save Warp
- Saria's Song
- Save Warp
- Goron Bracelet (1st visit to Goron City)
- Farm for Deku Sticks
- Bombs (1st visit to Dodongo's Cavern)
- Farore's Wind (Go from Goron City 2nd visit -> Lost Woods -> Navi Dive to Zora's River)
- Magic (Zora's River -> Lost Woods ->  Goron City 3rd visit)
- Farore's Wind Point in Goron City with Use Restricted Items (3nd visit to Goron City)
- Finish Cavern and Bluewarp

Save Warping is the advantage in a regular game, but involves a trip to Zora's Fountain and 2 trips between DC and GC
Not having to take a trip to Zora's Fountain is the advantage in Farore's Wind NG+, but you also need 2 trips between DC and GC

EDIT: I removed the Hammer route. You need bombs for the Farore's Wind Fairy Fountain, Hammer won't work.

Last edited 21 Feb 2012, 19:36 by Tom Nook.

Re: OoT3D: Trick Discovery and Research Thread

#536
Beating DC with sticks is really easy, at least on MQ. It only takes 4 I believe. Also I've been getting 3 sticks both times I've visited Goron City in my route.

Cloudmax, I have trouble knowing when exactly to press A after getting the FW into the blue warp thing. I usually get OoB DMT, or I warp back to my FW warp point. I've gotten crashes a few times though. Do you have any tips on when to press A?

Re: OoT3D: Trick Discovery and Research Thread

#537
By the way, very nice finds cloudmax. I feel like you single handedly broke 3ds version.

For shortening this route, it seems to me perhaps the new "holy grail" glitch would be finding a way to clip into DC or access it otherwise without bombs. This would eliminate all the Saria's Song/Bracelet BS

Re: OoT3D: Trick Discovery and Research Thread

#538
Quote
Farore's Wind:
- Rupee Route for 3 Blue Rupees
- Buy Deku Nuts
- Walking While Talking Forest Escape to Fairy Ocarina
- Zelda's Lullaby
- Saria's Song
- Goron Bracelet (1st visit to Goron City)
- Farm for Deku Sticks in Darunia's Room
- Bombs (1st visit to Dodongo's Cavern)
- Magic
- Farore's Wind Point in Goron City (2nd visit to Goron City)
- Finish Cavern and Bluewarp (2nd visit to Dodongo's Cavern)


That's very similar to my route.
-15 rupees
-Purchase nuts
-WWT forest escape
-Zelda
-Goron City
-3 deku sticks (2 in Darunia's room, 1 at stairs)
-Saria's Song
-Bracelet
-3 deku sticks (2 in Darunia's room, 1 at stairs)
-Bombs
-Magic
-DMT -> GC warp point
-Defeat Dodongo
-Ganonless

Deku sticks:
1 for each liz room
3 for Dodongo
1 for wolfos

Last edited 21 Feb 2012, 20:08 by CloudMax.

Re: OoT3D: Trick Discovery and Research Thread

#539
Since we blindly created the same route, we should agree that this route is best. Later today I will record a run of this (Got an HD camera)

A while ago we came to the consensus that NewGamePlus and Regular Game were 2 different speedrun catagories. Would NG+ be legal on SDA?