Or without pushing it at all you can actually backflip on top of the armos, but it is hard and not worth the time in my opinion. Ill start doing it more often in runs later on.
Ocarina of Time 3D
OoT3D: Trick Research and Discovery Thread
Started by thundrio · 15 Jun 2011 · 1,113 replies
You can sidehop, backflip, run, backwalk, roll & Jumpslash up onto an armos, it is all about the angle really. This works on any armos pretty much everywhere.
Anway, I were messing around with shield swiping earlier today and managed to dupe a blank slot into a bottle, so I tested around for a while and found a way to dupe a bottle over any item (including blank slots): http://www.youtube.com/watch?v=tZYVNI2Uu2k
The description explains how it is done.
Edit:
It works during NG+ (bottle) to equip sword and dupe it back into a bottle, allowing us to die/save, etc. without making the B button blank.
http://www.youtube.com/watch?v=owbEIL_GvBg
Anway, I were messing around with shield swiping earlier today and managed to dupe a blank slot into a bottle, so I tested around for a while and found a way to dupe a bottle over any item (including blank slots): http://www.youtube.com/watch?v=tZYVNI2Uu2k
The description explains how it is done.
Edit:
It works during NG+ (bottle) to equip sword and dupe it back into a bottle, allowing us to die/save, etc. without making the B button blank.
http://www.youtube.com/watch?v=owbEIL_GvBg
Last edited 29 Feb 2012, 13:37 by CloudMax.
Also, given the new any% route, this thread that ZFG posted a while ago has become of utmost importance: http://www.gamefaqs.com/boards/997842-the-legend-of-zelda-ocarina-of-time-3d/59554469
Hmm the poster there says it happened on his 2nd file. If he isn't full of shit, this might be some kind of NG+ effect, where varibles set in one game bleed through to the next. We know that RAM isn't cleared correctly from the B-items afterall...
But this will be almost impossible to reproduce...
Edit:
Tried to repoduce it with the my save file in Ganons tower. Did not work.
Maybe you have to be a child or be in DC or in the bombchu bowling or something. Or I just can't set up a NG+ file. The description on the ZSR page is pretty crappy. ;p
Or it really isn't possible at all.
QuoteNah, Just after i finished my other one which i did a regular runthrough of.
Just occured to me that the poster might have meant something else. He might have meant that he has done it right after the credits of his first playthrough. The game throws you back to the title screen after the credits. Might be that in this case it clears RAM even worse than with the normal NG+ setup. Could somebody test?
Edit: Okay tried that, did not work. Btw. I'm on PAL. Doubt that that makes a difference but I thought it might be worth noting.
Last edited 02 Mar 2012, 15:35 by Slowking.
Hmm the poster there says it happened on his 2nd file. If he isn't full of shit, this might be some kind of NG+ effect, where varibles set in one game bleed through to the next. We know that RAM isn't cleared correctly from the B-items afterall...
But this will be almost impossible to reproduce...
Edit:
Tried to repoduce it with the my save file in Ganons tower. Did not work.
Maybe you have to be a child or be in DC or in the bombchu bowling or something. Or I just can't set up a NG+ file. The description on the ZSR page is pretty crappy. ;p
Or it really isn't possible at all.
Just occured to me that the poster might have meant something else. He might have meant that he has done it right after the credits of his first playthrough. The game throws you back to the title screen after the credits. Might be that in this case it clears RAM even worse than with the normal NG+ setup. Could somebody test?
Edit: Okay tried that, did not work. Btw. I'm on PAL. Doubt that that makes a difference but I thought it might be worth noting.
Basically, to NG+ is triggered because the RAM isn't cleared entirely if you manually exit the game. It is like, the game stores which item you originally had on B when you mount onto a horse or get the fishing rod, and the game is coded so that whenever you save, it will use this value, and not the item you currently have on B (bow/blank/rod), and when we exit the game, this value isn't cleared. So when we then create a new save file, the game will use this stored value.
So this works simply because saving sets the value of the B button.
And because of this, it doesn't seem impossible that the game would store other flags and such when you've completed the game. In the original game you didn't return to the main menu, so there may be other NG+ effects with creating a new file directly after watching the credits.
I do not see why the flag for unlocking the bowling would be affected by saving though?
Is there other points in the game where saving would affect things similar to how saving with rod or on a horse would?
can you save and/or quit during the bombchu and slingshot minigames?
can you save and/or quit during the bombchu and slingshot minigames?
Nope. If this was possible, we would most likely be able to start NG+ from the minigames though.
Edit: I actually did tests related to this quite a long time ago.
I tried to find ways of pausing during the minigame and found minor things like being able to pause for like a frame or two after choosing to play again after loosing in a minigame I tried a lot of other things aswell and I actually have a video of it here:
I have managed to escape the archery but sadly it didn't do anything at all... Which is quite surprising to me.
http://www.youtube.com/watch?v=WyqNGW-Bd3c
It sucks that nothing special happens if you exit the house during the minigame.
I managed to gain control during the minigame but the pause button is still disabled...
I do not remember testing to go there without equipping a sword either (to get an effect similar to lon lon stick), I was going to do it, but can't remember if I did.
I do not remember if I tried to die (with & without fairy) during the minigame either..
There's a lot of things that I don't mention in the video description for some reason....
Also, I think I heard someone mention that you could play the minigame without having the bow or something like that earlier, if this is true, then there's a few other things that I want to test with it.
Last edited 05 Mar 2012, 10:46 by CloudMax.
Idk if swordless aquascape is still useful in MQ i haven't paid to much attention to that route, but it should be possible. You can get broken deku stick off of the boulders in the lost woods. The hard part is triple slash diving with the strange way link swings the stick, i havent found a place to stand where you could pull off the dive.
Idk if swordless aquascape is still useful in MQ i haven't paid to much attention to that route, but it should be possible. You can get broken deku stick off of the boulders in the lost woods. The hard part is triple slash diving with the strange way link swings the stick, i havent found a place to stand where you could pull off the dive.
We have to get the ocarina at some point, so is it really faster? I'm not sure myself.
And is it possible to dive with deku sticks? I've only done it using triple slash diving (which only works with kokiri & master sword, since other weapons doesn't make you teleport backwards)
So I forgot to mention this the other day. In DC I was messing in the room just to the right of the main room, the narrow path with the statues you push at the end and accidently got pushed oob by one of the baby dodongos. Probably useless because I just fell straight down and nothing is down there.
Basically just for fun (I had shield and kokiri sword) I ESSed off the gossip stone into the path with the baby dodongos, had my shield up and one kept bumping me, so I was moving slow. Eventually it bumped me into a corner and when it bumped me again I clipped.
Basically just for fun (I had shield and kokiri sword) I ESSed off the gossip stone into the path with the baby dodongos, had my shield up and one kept bumping me, so I was moving slow. Eventually it bumped me into a corner and when it bumped me again I clipped.
So I forgot to mention this the other day. In DC I was messing in the room just to the right of the main room, the narrow path with the statues you push at the end and accidently got pushed oob by one of the baby dodongos. Probably useless because I just fell straight down and nothing is down there.
Basically just for fun (I had shield and kokiri sword) I ESSed off the gossip stone into the path with the baby dodongos, had my shield up and one kept bumping me, so I was moving slow. Eventually it bumped me into a corner and when it bumped me again I clipped.
That one clip may be useless, but this means that there may be more clips out there that we're not aware of, there may also be different methods of clipping. (like shielding damage instead of using TSC or megaflip)
If you set up Farore's Wind after the Ganon's Tower collapse, trigger the Ganon fight and warp back, you'll rewatch the collapse aftermath scene and start off with nothing on B and the Master Sword gone. Saving & quitting now gives back MS and equips it. If you trigger the fight again instead, you'll start off with nothing on B, but with MS in your inventory, unequipped. If you S&Q now, it stays that way. If you set up FW before Ganondorf and warp back while swordless, you can also use Lon Lon Stick again, even if you equipped the Kokiri Sword before.
Bottle dupe over deku stick as adult link:
Have empty bottle on B
Hold an empty bottle in hand
Pull out the ocarina
Put away the ocarina
Shield swipe to catch something in the empty bottle
I was hoping that it would overwrite the ocarina slot. :(
This allows you to equip deku sticks as adult too.
Dupe over deku sticks.
Put the bottle on X/Y/I/II.
Get a deku stick.
Success.
Inventory overstuffing is required to keep the deku stick equipped though...
Have empty bottle on B
Hold an empty bottle in hand
Pull out the ocarina
Put away the ocarina
Shield swipe to catch something in the empty bottle
I was hoping that it would overwrite the ocarina slot. :(
This allows you to equip deku sticks as adult too.
Dupe over deku sticks.
Put the bottle on X/Y/I/II.
Get a deku stick.
Success.
Inventory overstuffing is required to keep the deku stick equipped though...
Last edited 18 Mar 2012, 16:09 by CloudMax.
Before learning Oot3d glitches, I tried the cutscene dive to the BOTW via Cuckoo. I saw the boulder when I got to the bottom, and was dissipointed, but as I was swimming up (and forwards into the boulder) I noticed that you clip slightly into the boulder, enabling items for a short period of time. do you think this could be exploited to get inside?
There are multiple other ways of getting in, even if that is possible.
You can clip out of bounds and use a chicken to fly behind the boulder from there if you want to get down there during the daytime.
However, the boulder isnt there at night, so at night you can just navi dive.
You can clip out of bounds and use a chicken to fly behind the boulder from there if you want to get down there during the daytime.
However, the boulder isnt there at night, so at night you can just navi dive.
I was messing around with that for a bit. I couldn't get bombs to work cause they just fizzle out right away. It could be possible with Bombchus if you can pull it out and shield it and get it to explode in that short period of time. Outside of that, I cannot think of any other items that may work though.
I come back to find that this game has been broken even more?
Warp to credits is absolutely hilarious
Warp to credits is absolutely hilarious
I can't believe no one else thought of this.
Wrong warp to "It's that legendary blade... The Master Sword!" cutscene, and we have DoT skip. someone find the goddamn cutscene value!
Wrong warp to "It's that legendary blade... The Master Sword!" cutscene, and we have DoT skip. someone find the goddamn cutscene value!
Trust me ive looked over the table of tested warps more then once looking for anything that could give us early master sword. It could make mst for this game adult in all 8 dungeons, or better yet make any% no ganonless fun!
I can't believe no one else thought of this.
Wrong warp to "It's that legendary blade... The Master Sword!" cutscene, and we have DoT skip. someone find the goddamn cutscene value!
Everyone have thought of this.
I've tried to find a way to warp into the DoT opening cutscene as well.
Problem is, it has the wrong cutscene value, so we can't reach it using the child dungeons.
However, if we start with Megaton Hammer on B, beat Fire Temple as child, then use restricted items to FWWW in the fire temple bluewarp.
This should open the Door of Time.
If this actually works, then it'd be a great challenge. Turning adults without getting the spiritual stones. heh.
Last edited 07 Apr 2012, 08:43 by CloudMax.
Sounds like a victory ;)
I'll test that, willing to do anything that isn't the any% right now. Just need to know where to place the point.
Also, if anybody is interested I confirmed that the original warp to credits that Exodus uploaded works on the 3DS. My playing isn't to great since I did not sleep last night but here it is: http://www.youtube.com/watch?v=S7sQtGDuAuw&feature=plcp&context=C412d58eVDvjVQa1PpcFM0bZtB54re5e5g1i0VVYoQGi9iKOEP-gw=
Also, if anybody is interested I confirmed that the original warp to credits that Exodus uploaded works on the 3DS. My playing isn't to great since I did not sleep last night but here it is: http://www.youtube.com/watch?v=S7sQtGDuAuw&feature=plcp&context=C412d58eVDvjVQa1PpcFM0bZtB54re5e5g1i0VVYoQGi9iKOEP-gw=
I am also in the middle of trying this, iirc put the point at tot->outside tot
Getting in fire temple is hard, i feel like im playing sockfolders puzzle goal
Getting in fire temple is hard, i feel like im playing sockfolders puzzle goal
Last edited 08 Apr 2012, 02:21 by gamestabled.
When maxx played this he said he used 3 megaflips to get in the Fire Temple as a Child.
Since I'd like to avoid guessing, how does the Restricted Item Use glitch work when going in the BlueWarp?
EDIT: Would like to say this.... Megafish and Fish Spell Diving work!
Since I'd like to avoid guessing, how does the Restricted Item Use glitch work when going in the BlueWarp?
EDIT: Would like to say this.... Megafish and Fish Spell Diving work!
Last edited 08 Apr 2012, 14:28 by Tom Nook.
When maxx played this he said he used 3 megaflips to get in the Fire Temple as a Child.
Since I'd like to avoid guessing, how does the Restricted Item Use glitch work when going in the BlueWarp?
One megaflip to the double magic cave area, one to the cone with the heart piece, then one to the actual temple entrance(the hard one)
As for getting the restricted items I would just go with keep trying until you get lucky, if you want you can try to home menu buffer the button press. After killing volvagia you can save because you wont need to keep the hammer. I really hope I can confirm this today!
I do not see what this fuss is all about. This has been quite obvious ever since Kazooie uploaded the video where he opened the door of time.
Especially considering the fact that this isn't the first time I've mentioned that you just could use hammer NG+ to use the fire temple bluewarp. It should be quite obvious, no?
All of a sudden everyones in a rush to confirm it. >.<'
Especially considering the fact that this isn't the first time I've mentioned that you just could use hammer NG+ to use the fire temple bluewarp. It should be quite obvious, no?
All of a sudden everyones in a rush to confirm it. >.<'
By everyone you mean stabled and I. at the time I saw Kazooie's video I wasn't thinking about use restricted items because there is none in the original, pretty foolish to not put the 2 together. That's why I'm doing it now and not 1 month ago, because you saying it was the first time I realized there is a 3D DoT skip.
Edit: Will soon be at BlueWarp, how does the Wrong Warp work with the restricted items glitch work? I'm guessing do the item switch in mid-sidehop, but as I said earlier, I don't want to risk a guess since it takes quite a bit to get there
Edit: Will soon be at BlueWarp, how does the Wrong Warp work with the restricted items glitch work? I'm guessing do the item switch in mid-sidehop, but as I said earlier, I don't want to risk a guess since it takes quite a bit to get there
Last edited 09 Apr 2012, 00:35 by Tom Nook.
By everyone you mean stabled and I. at the time I saw Kazooie's video I wasn't thinking about use restricted items because there is none in the original, pretty foolish to not put the 2 together. That's why I'm doing it now and not 1 month ago, because you saying it was the first time I realized there is a 3D DoT skip.
Edit: Will soon be at BlueWarp, how does the Wrong Warp work with the restricted items glitch work? I'm guessing do the item switch in mid-sidehop, but as I said earlier, I don't want to risk a guess since it takes quite a bit to get there
What I meant is that we discussed the possibility of using the Fire Temple warp as a child back when the glitch was found. That's why I'm confused.
The sidehop will just make it harder, trust me. the sidehop was a stupid setup I came up with that doesn't make it easier in any way if you practice to just enter the warp normally.
You have to enter the warp, do the restricted item glitch and use farore's wind at the same time.
In OoT3D, if you were to cast farore's wind in midair, it would cancel when you land.
Sock found out how to unfreeze king zora http://www.youtube.com/watch?v=73O5FHcmdFE
Perhaps this works in OoT 3D as well?
Perhaps this works in OoT 3D as well?
It doesn't, at least not with that setup
http://www.youtube.com/watch?v=08yuZwwIDRU&feature=relmfu MojoraMIM's video, combined with FWWW = new possibilities?
