Just did something interesting, though I'm almost positive it's been done.
If you're doing WWT and pull out your ocarina, there's an effect where the camera sort of reaches out from the sign to Link after you put the Ocarina way (much easier to see where you are in WWT). If you reach a zone where you load something else, in my instance I walked and read the kokiri hole of L sign and headed to the Deku Tree (where the deku tree image loads), you can move around with a normal camera and still be walking while talking. I think you need the Ocarina camera trick for this, though you can get to the load point without it using the mini-map. Everything is normal, except pressing A would bring you to the "Check/Talk" softlock, and L is completely disabled. I tried the ocarina trick to get past Mido or the guard to Hyrule Field, but both actors were still there. I think the Ocarina reloads the actors. Reminds me of the useless Dive Timer on Land, because it seems useless.
If you're doing WWT and pull out your ocarina, there's an effect where the camera sort of reaches out from the sign to Link after you put the Ocarina way (much easier to see where you are in WWT). If you reach a zone where you load something else, in my instance I walked and read the kokiri hole of L sign and headed to the Deku Tree (where the deku tree image loads), you can move around with a normal camera and still be walking while talking. I think you need the Ocarina camera trick for this, though you can get to the load point without it using the mini-map. Everything is normal, except pressing A would bring you to the "Check/Talk" softlock, and L is completely disabled. I tried the ocarina trick to get past Mido or the guard to Hyrule Field, but both actors were still there. I think the Ocarina reloads the actors. Reminds me of the useless Dive Timer on Land, because it seems useless.
Last edited 12 Apr 2012, 21:37 by Tom Nook.
