The Wind Waker

WW Tricks and Glitches Discussion

Started by Phazon · 29 Sep 2009 · 1,124 replies

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Re: WW Tricks and Glitches Discussion

#331
Could somebody pleasetestthe following:

Clip through wall near where the original trail skip clips, but on the ground level. Then leaf pump your way over to the trail door loading zone. Maybe you will retain just enough height to get in it. If this would work the only thing stopping us from H2 -> Ganon would be the barrier around hyrule castle and we will crack that, too. :D

Re: WW Tricks and Glitches Discussion

#332
I highly doubt that would work because there's nowhere to stand on the other side of the wall, meaning you'd need to start the glide from just below the floor level on the door, which puts you about level with the door leading out of trials, so unless leaf pumping makes it so you don't lose any height at all, not gonna work. also, you need ice arrows to do the clip, and fire/ice arrows are not available until after FF2 and in turn hyrule 2.

Re: WW Tricks and Glitches Discussion

#333
Never got any orbs off a bokoblin? Weird, bokoblin is about the only enemy I'm not 100% certain drops an orb. I'm somewhat sure even beamos do, you just never kill them in runs to take notice...

Oh yeah, we don't need the WGA anymore for WT, just throwing that out there...

Last edited 21 Jun 2010, 10:14 by MrSparkle.

Re: WW Tricks and Glitches Discussion

#334
FF2 Ganondorf scene gives you Hero's Shield too.


Edit: I just thought of a great idea that failed miserably, but I'll post it anyways.

Before you have the Sail or Wind Waker, saving anywhere (that doesn't overwrite your save flag) meant being taken back to Windfall. Since your save flag is set to Windfall, I thought that maybe we can go to FF2, get EMS, then savewarp back to Windfall, then go back to FF and hopefully it would be FF2 instead of FF3, and we could get Skull Hammer. Unfortunately, Hyrule 2 overwrites Windfall's save flag with its own, so that was a bust.

Then, someone mentioned Outset. Outset's save flag seems to have a godly high priority over all other save flags that are not in the real sequence of save flags (Outset > Pirate Ship > FF1 > Windfall), as it's dependent on if you have been to certain areas (that aren't even on the map, if I may add), and on KoRL's existence in the world or not.

Whether or not this is possible, I tested what getting to FF2 from Outset with your Save Flag still set there does. Since you didn't complete FF1, this means that KoRL isn't in existence yet. Because of this, the scene at the start of Hyrule 2 glitches out. Tetra is flipped 90 degrees, and Link walks into a wall forever, soft-locking the game.

Last edited 21 Jun 2010, 13:08 by KlydeStorm.

Re: WW Tricks and Glitches Discussion

#335
I tried Majora's idea about using the Forest Water text box to cancel the damage barrier. It didn't work.

However, while testing MajoraMIM's idea, I found a way to lock the camera in place by pulling out the Wind Waker right as the Forest Water expires. If you do any action that changes the camera, it will get stuck like that.

However, the important part, if you lock the camera with the Wind Waker, then go into water, you can hold up, and Link will keep turning around repeatedly. This causes Link to build speed rapidly, up to insane levels. Once you let go, Link will fly backwards through the water at amazing speeds (if you spun long enough), and even allows you to travel between islands.

Of course, there's always a downside. Forest Water takes 20 minutes to expire. Shitty.

http://www.youtube.com/watch?v=VqL9KogfAA0

Re: WW Tricks and Glitches Discussion

#336
Throw the bomerang on a molblin without sword will also lock up the camera.
I'm sure there's other ways to lock the camera.

Re: WW Tricks and Glitches Discussion

#338
Only thing I've found with collection delay so far is if you go read the WGA tablet (or according to cerpin, the Wind's Requiem tablet) after interrupting the Wind Waker, you turn invisible. while invisible everything works like normal except you can't pause. If you go into a sequence that locks your controls, it displays the tablet's text. All that except the turning invisible part happens with the sail too.

Re: WW Tricks and Glitches Discussion

#339
You guys have found a lot of breaks since I've been gone. ;D The collection delay is what I was trying to do with the chu jelly way back when. I may have figured out a way to get into hyrule field early without hovering around the barrier. I'll test it soon.

Re: WW Tricks and Glitches Discussion

#342
Nice finds. You never know how Forest Water could fit into a speedrun (assuming it doesn't expire is you save and quit) so depending on how much time these tricks save and whereabouts in the new route they'd be, they could (and should) be used.

Re: WW Tricks and Glitches Discussion

#343

Nice finds. You never know how Forest Water could fit into a speedrun (assuming it doesn't expire is you save and quit) so depending on how much time these tricks save and whereabouts in the new route they'd be, they could (and should) be used.

The timer on forest water is paused when you save and resumes when you resume playing that file. I've done a ton of testing with forest water and am glad to see that my old theory of collection delay with chu jelly has turned into something useful with the windwaker. I have a few ideas of my own with this. Also, there is no doubt that forest water can be properly used in a speedrun.
@Phazon
Here's a great button mash technique http://www.youtube.com/watch?v=ppDO4ZBiXuo. Tell me how it works out.

Last edited 24 Jun 2010, 00:55 by Razor.

Re: WW Tricks and Glitches Discussion

#344
With the aid of chest collection delay, I have managed to get the quiver without the hookshot or hammer. Basically, with the chest delay active, go to where the vines and doorway meet, and walk up the doorway (you'll get hit a lot). If you can manage to get high enough you'll clip in. Easy as butts, I got it in about 2 minutes my first time.

Re: WW Tricks and Glitches Discussion

#345
I didn't know quiver upgrades had vines blocking the entrance, I thought it was a ring of fire. Maybe that's just the case for one of them? Either way nice find Cerpin.

Re: WW Tricks and Glitches Discussion

#346

With the aid of chest collection delay, I have managed to get the quiver without the hookshot or hammer. Basically, with the chest delay active, go to where the vines and doorway meet, and walk up the doorway (you'll get hit a lot). If you can manage to get high enough you'll clip in. Easy as butts, I got it in about 2 minutes my first time.

Looks like you got around to testing this before I did. Can you use the quiver? Klyde told me if there was a way to get it early you couldn't use it.
EDIT:
If you do collection delay, then pull out the WW, then pull out the telescope the game locks up.

Last edited 24 Jun 2010, 18:47 by Razor.

Re: WW Tricks and Glitches Discussion

#347

Looks like you got around to testing this before I did. Can you use the quiver? Klyde told me if there was a way to get it early you couldn't use it.
EDIT:
If you do collection delay, then pull out the WW, then pull out the telescope the game locks up.

If you get fire/ice arrows also, you have a fully functional bow.

Re: WW Tricks and Glitches Discussion

#348

If you get fire/ice arrows also, you have a fully functional bow.

There's another one of my old ideas proven. It would sure be nice if we could get an endless air gauge.

Re: WW Tricks and Glitches Discussion

#349

Looks like you got around to testing this before I did. Can you use the quiver? Klyde told me if there was a way to get it early you couldn't use it.


You can't use it without the item that uses the capacity upgrade in your inventory.

Re: WW Tricks and Glitches Discussion

#350

You can't use it without the item that uses the capacity upgrade in your inventory.

So then what happens when you get the fire/ice arrows before the bow, what does the obtained item look like?

Re: WW Tricks and Glitches Discussion

#351

So then what happens when you get the fire/ice arrows before the bow, what does the obtained item look like?


I could have sworn I said it in this topic already, but the Fire/Ice Arrow is its own item, it doesn't add special properties to the Bow, it IS the Bow with two more Arrow choices, same goes for the Light Arrow.

Last edited 25 Jun 2010, 17:10 by KlydeStorm.

Re: WW Tricks and Glitches Discussion

#355

Some new stuff I've found over the last few days

Earth Temple Boss Key skip without hover or collection delay
Skipping Skull Hammer - Entering Gale Isle
Skipping Skull Hammer - Cabana Sewers
Skipping Skull Hammer - Getting Mirror Shield

Would be great if someone could confirm that that last one is doable without turbo.

I'm sure that MajoraMIM would confirm that the skull hammer skip in the earth temple is possible manually. I'm still aiming at ganon's castle early. Then the SH wouldn't be an issue. Also, what happens when you try to draw the MS after getting EMS?

Re: WW Tricks and Glitches Discussion

#358

The scene doesn't activate, or the game crashes.

What I thought. I need to get a turbo controller so that I can zombie hover.