The Wind Waker

WW Tricks and Glitches Discussion

Started by Phazon · 29 Sep 2009 · 1,124 replies

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Re: WW Tricks and Glitches Discussion

#1022
No, when he enters the room at the end you can hear a loud noise. Is this also an emulator bug?

Re: WW Tricks and Glitches Discussion

#1023
He had chest storage, thats the sound of him collecting the rupees from the chest.

Re: WW Tricks and Glitches Discussion

#1025
Hey guys,
I'm not sure if this is known or viable but I've found a way to consistently get the bombs stuck on Kalle Demos.

http://m.youtube.com/watch?v=-62qJdXgsHM&feature=c4-feed-u.

My first two tosses were kinda lucky, but the last two throws followed my setup as I planned. It really isn't particularly precise. It's just a matter of standing in the appropriate position.  Nonetheless 1 in 4 times it seems to not get stuck. All in all though this seems faster and more reliable than the old boss strategy.

Not sure if this is too useful, it's more of an excuse to get involved in this awesome community. ;D
~Trogdor

Last edited 08 Sep 2013, 22:42 by TrogWW.

Re: WW Tricks and Glitches Discussion

#1026
Also I found a way to get two bombs stuck at the same time with each far enough apart to both do damage. I haven't found a way to make it consistent though. If its viable it means the boss fight could be over as fast as 8 seconds. Ill post a video if I figure out a good way to do it.

Re: WW Tricks and Glitches Discussion

#1027
That is even faster than using the bomerang  :o... nice find :D, I'm going to try it when I have some time.
By the way I somehow throwed a bomb inside Kalle Demos on a race the other day... someone may want to investigate that too.

edit: Do you need to throw the bomb there or is possible to throw it somewhere else?

Last edited 08 Sep 2013, 23:10 by UYNiko.

Re: WW Tricks and Glitches Discussion

#1028
There are 3 or 4 spots on Kalle Demos that will damage it with bombs(the frontside). The backside (in respect to the door) will not do damage. If you can get 2 bombs, one in slot 1 and one in slot 4, they will both detonate individually. Allowing two bombs to damage it at once. Though I've found that to be extremely hard to do consistently.

Re: WW Tricks and Glitches Discussion

#1029
ok I tried it and is stupidly easy, you have more than 3 or 4 places to do it you just need a good position (some places will no damage him). Is possible to get more than 1 bomb stuck at the same time, is not thaaaat hard to do it but is kinda usless, you can pull out a bomb a sec after you throwed the first bomb and throw the second bomb after the first one exploded, so is kinda the same. Other good thing about this is that if you fail a throw you can pull another bomb instantly, so you only waste 1-2 secs if you failed a throw.

Last edited 09 Sep 2013, 07:53 by UYNiko.

Re: WW Tricks and Glitches Discussion

#1030
Here's my sketchy paint drawn set up guide. This is where I "try" to stand when I throw the bomb. Again this isn't a super precise thing, but as long as I try to get close to this position I get it consistently.

Attachments

KD setup.jpgAttachment unavailable53.6 KB

Re: WW Tricks and Glitches Discussion

#1032
Here's a way to climb up to Medli at Dragon Roost with chest storage without clipping through the island (and having the risk of falling). This requires 1 bar of magic, but I'm relatively sure that most runs have enough magic at that point to do this trick.

http://www.twitch.tv/wooferzfg1/c/2920816

Re: WW Tricks and Glitches Discussion

#1034
Here's a strat for the Wind Temple chest storage route first room. Instead of clipping through the door frame, you use the Hookshot to clip through the wall.

This strat is equally as fast as the old one. As in, my fastest run of this strat is 1 second faster than how long it took Cosmo in his WR run with the other strat.

Here's a video: http://www.twitch.tv/wooferzfg1/c/2969344
And here's what it looks like without the blackout: http://www.twitch.tv/wooferzfg1/c/2969308

The one problem is that sometimes you don't clip through the wall and instead just land on top of the target. If you do clip, you will see many blue lights around you that wouldn't be there if you just land on top of the target (would just be black). If you fail the clip, you should just hold down to jump off and then navigate your way back to where you would clip. It wastes about 10 seconds to fail the clip and retry.

Last edited 22 Sep 2013, 00:12 by wooferzfg1.

Re: WW Tricks and Glitches Discussion

#1036
Just got into the Cabana by using a Door Cancel I got on Windfall. It seems pretty logical, but I thought I'd announce it here in case it's unknown.

Re: WW Tricks and Glitches Discussion

#1037
Double Storage (in context to SS to FH):
Preform dry storage once, then store the King of Red Lions' text. Preform dry storage again and make sure that the King of Red Lions' text box has popped back up while you're walking around. Now pull out the wind waker to lock the camera. From here it is fine to exit KoRL's text. Now when you hit the entry cutscene trigger, you will store the cutscene and avoid the soft lock.


Quote
Preform dry storage once

No problem. Takes me like 10 attempts because the fall distance is large, and bouncing off the tree is a pain.

Quote
store the King of Red Lions' text

Okay.

Quote
Preform dry storage again and make sure that the King of Red Lions' text box has popped back up while you're walking around

When I next pull out the Windwaker, I get "...Unfortunately, we cannot depart until the wind blows to the south (arrow). It would be a fatal mistake to set sail under an unstable breeze (arrow). I have heard legends that tell of a wind gold who once resided on this island... Have you heard nothing of him? (green swirl to end text). If I try to Windwaker dive, pressing B to gain storage will use up one of the three textboxes. Is this a problem? Does this mean I have to get storage within three tries? That's insane.

Quote
Now pull out the wind waker to lock the camera

Okay.

Quote
From here it is fine to exit KoRL's text.

What would happen if you pressed B on textbox 3 (the last one with the green swirl)? What if you canceled the last textbox back when you were attempting to get the second instance of storage on the tree?



Je suis confus

Re: WW Tricks and Glitches Discussion

#1038

If I try to Windwaker dive, pressing B to gain storage will use up one of the three textboxes. Is this a problem? Does this mean I have to get storage within three tries? That's insane.


Yes, you do, and that's what makes this a hard part of the run. The backup strat (if you miss all 3 tries of getting storage) is to use the mailbox, although you can't use it in the Bombs Early route since there's a letter in it.


What would happen if you pressed B on textbox 3 (the last one with the green swirl)? What if you canceled the last textbox back when you were attempting to get the second instance of storage on the tree?


The key with getting double storage is that cancelling a textbox gives you storage. In order to get double storage, you want to have storage AND camera lock. So the textbox must be cancelled while you are in camera lock. If you cancel the textbox while getting storage or at any point when you don't have camera lock, you'll just have storage again and will have to store another textbox in order to try to get double storage.

Re: WW Tricks and Glitches Discussion

#1039

Yes, you do, and that's what makes this a hard part of the run. The backup strat (if you miss all 3 tries of getting storage) is to use the mailbox, although you can't use it in the Bombs Early route since there's a letter in it.

The key with getting double storage is that cancelling a textbox gives you storage. In order to get double storage, you want to have storage AND camera lock. So the textbox must be cancelled while you are in camera lock. If you cancel the textbox while getting storage or at any point when you don't have camera lock, you'll just have storage again and will have to store another textbox in order to try to get double storage.

How do you do mailbox storage?

Re: WW Tricks and Glitches Discussion

#1040

How do you do mailbox storage?


The mailbox works the same as any other NPC (except when it have a letter), you just talk with the mailbox to get the text.

Re: WW Tricks and Glitches Discussion

#1041
Kolja found a faster Earth Temple hover setup that doesn't require angling yourself, and it's about 10 seconds faster.

http://www.youtube.com/watch?v=4Mhy-6H_JYo
Here's a comparison: http://www.youtube.com/watch?v=Ohl_s58DvDM

When dropping the bomb, you have to tap B only after the bomb-pulling animation is 100% done, and there is a specific timing to pressing B. The leaf right before the bomb pull is also unnecessary but makes the hover a bit easier by giving you more distance to hover.

Last edited 06 Oct 2013, 17:25 by wooferzfg1.

Re: WW Tricks and Glitches Discussion

#1042
tdutchnick96 wrote

Useless so far but interesting:

http://www.youtube.com/watch?v=5BoBkUdQNqY

Theory: after getting storage get on top of the tower, jump down into the ring of light to skip the cutscene?


It's a separate map from the main ocean. You can't access the light ring from that map. And I imagine storing the cutscene would also prevent it from taking you to Hyrule.

Re: WW Tricks and Glitches Discussion

#1043
People tell me that the rupee game from Windfall to DRI gives around 80 rupees? I only seem to get an incredibly small amount from them. Here's an example:


http://www.twitch.tv/hatefiend/b/476845644



Am I doing something wrong? If not, what are the averages for Windfall -> DRI or DRI -> Windfall?

Re: WW Tricks and Glitches Discussion

#1044
Taking any other rupee than the next in the minigame ends the game; so you need to pay attention where the next rupee comes up, and not go through every rupee you see. First green rupees, then blue, then yellow and their total is around 80 as you said.

Re: WW Tricks and Glitches Discussion

#1045

Taking any other rupee than the next in the minigame ends the game; so you need to pay attention where the next rupee comes up, and not go through every rupee you see. First green rupees, then blue, then yellow and their total is around 80 as you said.

Ah, so if you miss one or get them out of order, the mini-game ends? Did I mess up the mini-game? I don't remember missing any, but I think one went down before I reached it?

Re: WW Tricks and Glitches Discussion

#1046
When doing Greatfish superswim, it's easier to pull out the sail instead of the Wind Waker. The sail pulls out instantly while the Wind Waker takes a few frames to pull out. Even though the sail has a short cutscene (1-2 seconds) it still helps a lot because Link will never fly over the beach like he does with the Wind Waker.

Re: WW Tricks and Glitches Discussion

#1047
In WWHD I found a trick that may be able to speed runs up. You know when you're sailing close to a island, it slows you down right? If you have the swift sail out and press the up on the d-pad twice quickly so the sail pops up in time before the sail completely gets put away you can sail with the speed of the swift sailing in those slow areas

Re: WW Tricks and Glitches Discussion

#1048

In WWHD I found a trick that may be able to speed runs up. You know when you're sailing close to a island, it slows you down right? If you have the swift sail out and press the up on the d-pad twice quickly so the sail pops up in time before the sail completely gets put away you can sail with the speed of the swift sailing in those slow areas

We usually just jump to avoid the annoying slowdown, but thanks for the information

Re: WW Tricks and Glitches Discussion

#1049
I'm gonna talk about WWHD, but I *think* it also works in the original, it may be a bit harder to pull off but it's still easy.
Okay, I just investigated a strat that I found "years ago" when the game came out and I was doing HD casual 100%. Whenever you jumpslash, you can rotate the stick to do a quickspin while in midair (right when you touch the ground, the QS will come out).
You can combo the 2 attacks, so you would think it deals 4 damage (with basic sword), but NO. It's actually 2 (JS) + 4 (Quickspin), idk why. The 2 potential hits of the quickspin must be dealt at the same time or whatever.

I think it works in the original, but the quickspin is harder to do for me, for some reason (in WWHD, if you turn the stick 360 whenever you want during the jumpslash, even if it's slow, it will work).

I'm sure there's fast strats for minibosses/bosses with this.

Cosmic~

Edit : SD version doesn't connect the 2 hits, so it's HD only.

Last edited 15 Dec 2013, 07:10 by Guiren.

Re: WW Tricks and Glitches Discussion

#1050
Ill just post this here.

Since the new glitch was found in Wind Waker HD with rolling when climbing up the ledge i decided to see what the instant fast rolling would do to the iron boots, and funnily enough its quite fast. Rolling with Iron Boots is most faster than jump slashing to get to the block on gale island. Just thought id share this.