The Wind Waker

WW Tricks and Glitches Discussion

Started by Phazon · 29 Sep 2009 · 1,124 replies

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Re: WW Tricks and Glitches Discussion

#181
Not possible until we get outta M&C. Even if we do, we cannot go anywhere, as our boat is still inside. Unless we can find some way to get our boat and ourselves out of M&C, we're Cannon Roomed.

Re: WW Tricks and Glitches Discussion

#182

Yes, it was Unreal who discovered it, I just documented it on video + played with some of it.

The swordless glitch from the pirate ship was found by me lol. It was uploaded on my ZeldaTPrunner account with some other weird things on the ship and the video was called ''Wind Waker - Can't Complete Game Glitch'' Some time after I figured out that it was the Tetra Text Skip that made that happen.

Re: WW Tricks and Glitches Discussion

#183

Not possible until we get outta M&C. Even if we do, we cannot go anywhere, as our boat is still inside. Unless we can find some way to get our boat and ourselves out of M&C, we're Cannon Roomed.


If we find a way to clip through a wall or any other method to reload the area, do you think that title screen glitch would allowe us to warp back to outset?


My last finds:
-If you hit a molblin with boomerang while swordless the camera will be locked in the molblin axe like if he was supicious until you exit the area.
-In case you didn't know, you can grab the ToG's bell without climbing the ladder, and it rings it two times in row realy quick.

Helmaroc skip is hard as hell, I'll try to jumpslash from the side spike to angled damage boost. If it don't work, I'll give up.

Re: WW Tricks and Glitches Discussion

#184

If we find a way to clip through a wall or any other method to reload the area, do you think that title screen glitch would allowe us to warp back to outset?


That would revert us to the Title Screen state of equipment (nothing), though, wouldn't it?

Re: WW Tricks and Glitches Discussion

#185

Well, if you read what I've been posting, it'd be clear...

You can get in without BoG by WW Diving. However, you cannot get out without BoG. The scene activates just fine, everything goes accordingly.


I didn't recall you saying that before, sorry.

Low% is possible, although it'd just be a regular run with medium wallet, which would just plain suck.

Re: WW Tricks and Glitches Discussion

#186
How is it going with finding of new tricks and glitches?, increasing, decreasing expontial, whatever. Would thes sonn be put to use in a speedrun. It's time to get this a run done! Don't want to rush or or make the run bad quality, but I think it's time to see a practical use of all timesavers and such.

Re: WW Tricks and Glitches Discussion

#187

Well, if you read what I've been posting, it'd be clear...

You can get in without BoG by WW Diving. However, you cannot get out without BoG. The scene activates just fine, everything goes accordingly.

Can you make a video of it and put it on YouTube? I'd really like to do some testing with it and would like to have a good place to start. :)

Re: WW Tricks and Glitches Discussion

#188
Wrong Warp update: It turns out you don't need a damage boost from the gyorg/shark to trigger it- You can swim right into it no problems

But, I'm thinking now we have a problem with any Wrong Warp theories of breaking this game: I just noticed that your boat's warped to the center quadrant (D4), Not to mention just barely off-center of the quadrant.
In a nutshell, it's probably warping you to the default (0,0) of the ocean map.

So no matter where you trigger wrong warp, it will just default.

:[

Re: WW Tricks and Glitches Discussion

#189
You know, not getting the largest wallet is only 30 or so seconds slower? I was working hard at it, but in the end, it was still obviously slower...

Re: WW Tricks and Glitches Discussion

#190
Really? I thought needing to take 4 trips between Tingle Island and wherever you do the 101 rupee trick (Stone Watcher?) would take a while.

Re: WW Tricks and Glitches Discussion

#191
Yeah, I'm not sure how it was setup, but theres a post about it at sda, someplace. I bet I made an error someplace...

Re: WW Tricks and Glitches Discussion

#194
Nice find Venick. Like Ani said on YT, is there any consistency with this?

Re: WW Tricks and Glitches Discussion

#195

Wrong Warp update: It turns out you don't need a damage boost from the gyorg/shark to trigger it- You can swim right into it no problems

But, I'm thinking now we have a problem with any Wrong Warp theories of breaking this game: I just noticed that your boat's warped to the center quadrant (D4), Not to mention just barely off-center of the quadrant.
In a nutshell, it's probably warping you to the default (0,0) of the ocean map.

So no matter where you trigger wrong warp, it will just default.

About the gyorg trigger: I thought the same thing, that surely Gyorg isn't necessary. About the wrong warp to default: you make a nice point about this, but more testing still needs to be done to see if this is truly the case.
@Venick
Awesome find on the second Helmaroc phase skip ;D,  if only it was skipping the whole battle. :'(

Re: WW Tricks and Glitches Discussion

#196
Beings that whenever you trigger the Helmaroc's broken mask event, the cutscene automatically places you on that spot where his head is. So, as long as you're able to get him to peck in the right spot, then you should pop behind the spike wall everytime.

You'd probably have to pull it off like I've seen cerpin do it (where you're partially in the wall) when helmaroc decides to peck. Rolling between the spike and whatnot at the right angle should be able to do it.



I assume alot of things without testing them :S

Re: WW Tricks and Glitches Discussion

#199

I assume alot of things without testing them :S

I also have my share of assumptions, but most of the are based on some sort of past encounter or concurrent findings.

Re: WW Tricks and Glitches Discussion

#201
Incase anyone was wondering, the trial skips are going pretty slow right now, so I'm taking a break from them for awhile so that I can have some time to think of a new method of action. So right now, I'm trying to consentrate on getting EPMS to work at the moment. I have a new theory on getting it to work, but I need to start a new file first. I'll post a video when it works. :)
@Klyde
Where on M&C Isles is the windwaker dive spot. I wanted to test it yesterday, but I couldn't find the location. ???

Re: WW Tricks and Glitches Discussion

#202

@Klyde
Where on M&C Isles is the windwaker dive spot. I wanted to test it yesterday, but I couldn't find the location. ???

Same here.

Re: WW Tricks and Glitches Discussion

#203

@Klyde
Where on M&C Isles is the windwaker dive spot. I wanted to test it yesterday, but I couldn't find the location. ???


At the edge of the island. The water needs to lower enough so you can see the edge clearly. Stand in place to put a bomb near the edge, and wait for the water to rise again. When the water lowers again, as soon as you can, put down a bomb, then WW dive off of it.

Re: WW Tricks and Glitches Discussion

#204

At the edge of the island. The water needs to lower enough so you can see the edge clearly. Stand in place to put a bomb near the edge, and wait for the water to rise again. When the water lowers again, as soon as you can, put down a bomb, then WW dive off of it.

Thanks. I came up with a new theory on how to get the bomb upgrade(s) early. I won't post it until it works though.

Re: WW Tricks and Glitches Discussion

#205

Thanks. I came up with a new theory on how to get the bomb upgrade(s) early. I won't post it until it works though.


If you don't have the actual item, you CANNOT use the item. I tested this already.

Re: WW Tricks and Glitches Discussion

#207
Cosmo's trick + Klyde's Heart container CS Skip would make that one damn hard segment, beings that it's already about 15 minutes long :I

Re: WW Tricks and Glitches Discussion

#209
I got an idea for bottle duplication in WW the other day. I haven't got any really testing done on it yet though. I'll explain why it's useful later.

Re: WW Tricks and Glitches Discussion

#210
Awesome stuff. Dous not look that hard at all. For segmenting at least...