The Wind Waker

WW Tricks and Glitches Discussion

Started by Phazon · 29 Sep 2009 · 1,124 replies

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Re: WW Tricks and Glitches Discussion

#211
^Well to be fair, any time-saver added to the ToG segment just makes it more of a pain in the ass.

Re: WW Tricks and Glitches Discussion

#212

If you don't have the actual item, you CANNOT use the item. I tested this already.

Can you equip it? Also, a video on WW dive @M&C Isles would be nice. I found the spot, but can't get the dive right.

Re: WW Tricks and Glitches Discussion

#213
New theory about Gohdan:
Shoot the first arrow on his hands like normal and then shoot the second arrow a little slower than you usually do and keep aiming on his hand untill it's down. It looks like his hands don't get revived at all if you do that, but it's just a theory and it needs more testing. But so far his hands haven't got revived when I did it.

Re: WW Tricks and Glitches Discussion

#214
New Idea: Collect blue chu jelly--for the first time--at the exact same moment that the forest water timer ends. I'm guessing something interesting will happen, but it is extremely difficult to get the timing right.

Re: WW Tricks and Glitches Discussion

#215

New Idea: Collect blue chu jelly--for the first time--at the exact same moment that the forest water timer ends. I'm guessing something interesting will happen, but it is extremely difficult to get the timing right.
The best you can hope for is for the text to cancel the collection and leave the jelly suspended in air

That can't do crap

Re: WW Tricks and Glitches Discussion

#216

The best you can hope for is for the text to cancel the collection and leave the jelly suspended in air

That can't do crap

That's the best that you hope for. My biggest fear is that it will end in a crash, but I have a particular hope for what will happen.

Re: WW Tricks and Glitches Discussion

#217
Alright Razor, what do YOU hope will happen?
Cerpin actually gave you a logical result of what probably would happen: the forest water text would overwrite the blue chu jelly and leave it suspended in mid-air, otherwise probably do nothing else.

Also, why blue chu jelly over red or green? They're just as avoidable/obtainable and do the exact same thing: sit in your spoils bag until you make them into a potion.
Just... why? What do you honestly think it would lead to?

Re: WW Tricks and Glitches Discussion

#218

Alright Razor, what do YOU hope will happen?
Cerpin actually gave you a logical result of what probably would happen: the forest water text would overwrite the blue chu jelly and leave it suspended in mid-air, otherwise probably do nothing else.

Also, why blue chu jelly over red or green? They're just as avoidable/obtainable and do the exact same thing: sit in your spoils bag until you make them into a potion.
Just... why? What do you honestly think it would lead to?

I know that Cerpin stated what you call the most logical result, and the base of his theory is the same as my own: A script cancelling a script. Blue Chu jelly because blue chus are conviently located on all of the upgrade islands. This is all pointing to what I hope might happen: the text from the forest water--which freezes your position and the camera-- will be cancelled by the "new item" script--likewise--, allow link to move but the camera positioning to remain stationary. From there I'm hoping that the game will not load the barriers blocking the upgrade access. So basically, a MM "stop time" like effect.

Re: WW Tricks and Glitches Discussion

#219
The barriers are loaded when you get to the island. They don't unload afaik.

Re: WW Tricks and Glitches Discussion

#220
Damn the timing on the text cancelling is hard to get! I was working on it tonight, but it's going to take more practice to get right.

Re: WW Tricks and Glitches Discussion

#221
Text script cancel is almost complete, and the timing is almost perfect. I am trying to shift my focus to finishing my new sequence break in ToG. I hope to upload some new videos soon!

Re: WW Tricks and Glitches Discussion

#224

I got an idea for bottle duplication in WW the other day. I haven't got any really testing done on it yet though. I'll explain why it's useful later.


Bottle dupe would be practically useless. I tested with cheats already.

If you somehow dupe an Empty Bottle: You have a worthless Empty Bottle that cannot store anything.
If you somehow dupe a Filled Bottle: The item in the duped bottle is infinite, and you CANNOT get rid of it.

Re: WW Tricks and Glitches Discussion

#225

I know that Cerpin stated what you call the most logical result, and the base of his theory is the same as my own: A script cancelling a script. Blue Chu jelly because blue chus are conviently located on all of the upgrade islands. This is all pointing to what I hope might happen: the text from the forest water--which freezes your position and the camera-- will be cancelled by the "new item" script--likewise--, allow link to move but the camera positioning to remain stationary. From there I'm hoping that the game will not load the barriers blocking the upgrade access. So basically, a MM "stop time" like effect.

Unless you can actually sail away this won't do anything. The game loads each island as you come into the quadrant. FULLY loads it.

Re: WW Tricks and Glitches Discussion

#226

Bottle dupe would be practically useless. I tested with cheats already.

If you somehow dupe an Empty Bottle: You have a worthless Empty Bottle that cannot store anything.
If you somehow dupe a Filled Bottle: The item in the duped bottle is infinite, and you CANNOT get rid of it.


Can I ask did you test this with action replay or with emulator and with cheats? If you have that kind of weird cheats what are rare with gameshark on cube. Can I get those too from you? You can PM me if you have any. Thanks for advance!

Re: WW Tricks and Glitches Discussion

#227

Can I ask did you test this with action replay or with emulator and with cheats? If you have that kind of weird cheats what are rare with gameshark on cube. Can I get those too from you? You can PM me if you have any. Thanks for advance!


I used Dolphin's built-in Action Replay cheats, and modified them. It's not too hard, just find unencrypted codes that give you other items, let's say, the Hookshot. The unencrypted code would look like this:
003c4c57 0000002f

The 2f at the end of the code is the Hookshot's item number.

Now, looking at the unencrypted code that gives you Bottle 1 (003c4c52 00000050), you see that 50 is the ending two letters. If you put the 50 (or another item number, for different items, or different contents for the bottle) in place of the 2f for Hookshot, you'll get an Empty Bottle in that slot instead.

If you're going to be doing this on console, you're going to get to get a program to encrypt the codes (GCNCrypt, I believe). Also, if you're on PAL (which I assume you are), you're going to need to get codes specifically for the PAL version of Wind Waker. Of course, another problem arises if you have the later piece of shit version of Action Replay, that disallows the adding of codes, in which case, you cannot do anything.


Edit: Also, some things for Tower of Gods.

Scale Room:
http://www.youtube.com/watch?v=_NVDAvfU9L4

Boss Key, Leaf Method (easier than damage boost)
http://www.youtube.com/watch?v=AAfHgNtoZ8s

Also, it is possible to shoot out both of Gohdan's eyes without him using his laser attack, but it's insanely luck based and requires manual aiming.

Last edited 04 Jun 2010, 07:06 by KlydeStorm.

Re: WW Tricks and Glitches Discussion

#229

@Klyde:
You rely too much of your testing on cheats.

If you know what the cheats do you won't pull a grunz.

You obviously think cheats are some magical force that hacks the game in 50 random spots.

Anyway, putting a bottle in that slot is an accurate simulation of bottle dupe. That's exactly what bottle dupe does.

Re: WW Tricks and Glitches Discussion

#230
Wait...

What the FUCK. You guys didn't know about the leaf method for BK until now? I used it all the time when I played like 4 years ago cause I was too lazy to do it properly.

Re: WW Tricks and Glitches Discussion

#231

If you know what the cheats do you won't pull a grunz.

You obviously think cheats are some magical force that hacks the game in 50 random spots.

Anyway, putting a bottle in that slot is an accurate simulation of bottle dupe. That's exactly what bottle dupe does.

If you're so sure that that's exactly what bottle dupe does, then I challenge you to do bottle dupe without cheats and see if that's what happens. I know that cheats aren't a "magical force", but I do recall instances when cheats have produced different results then their non-cheat counterparts.
EDIT:
@Elminster-What's "BK" stand for that you're talking about?

Last edited 04 Jun 2010, 20:13 by Razor.

Re: WW Tricks and Glitches Discussion

#233
@Phazon
Thanks. There are too many abbreviations to remember.

Re: WW Tricks and Glitches Discussion

#234

If you're so sure that that's exactly what bottle dupe does, then I challenge you to do bottle dupe without cheats and see if that's what happens. I know that cheats aren't a "magical force", but I do recall instances when cheats have produced different results then their non-cheat counterparts.


You CAN'T bottle dupe without cheats. Even if you could, all you'll do is write the item value 50 (or the value of whatever is stored inside) to whatever slot you're duping over. That value can never change, no matter how many times you use the bottle to catch or drink something, as there's nothing coded for that slot.

As far as instances where cheats produced different results, why don't you name some of those?

Re: WW Tricks and Glitches Discussion

#235

@Klyde:
You rely too much of your testing on cheats.

Alright, Mr.Legit. Go find interesting stuff that leads to better theories, like klyde, but without cheats. KlydeStorm has given us many ideas and possibilities by using cheats, which normally we wouldn't know without cheats.

Re: WW Tricks and Glitches Discussion

#236

Alright, Mr.Legit. Go find interesting stuff that leads to better theories, like klyde, but without cheats. KlydeStorm has given us many ideas and possibilities by using cheats, which normally we wouldn't know without cheats.

The reason why you wouldn't know them without cheats is because your thought process of glitches is restricted to what you think fits in the game's limits. The reason why there are so many vast glitches in zelda games is because of people being willing to think outside the box and modify their theories if necessary. I just modified part of the new ToG break thanks to an idea I got from Klyde. I appreciate all of the things that Klyde finds with cheats, but I also believe that the reason some of these breaks never get found is because people become so fixated on the thought that there is only one way to complete a task/find.

Re: WW Tricks and Glitches Discussion

#239
Get behind the Hyrule repulsive barrier: http://www.youtube.com/watch?v=SfqTH1ZrW0g
I saw that trick in an old video on yt but I haven't been able to find it again.

Unfortunately it seems there's no way to go through the invisible wall.


I also have an idea to skip the Darknut Magnus fight in the Master sword room: Maybe we can bomb boost over the electric barrier of the great hall or just deku leaf over it by jumping from the floor. I haven't a game file at this point of the game and I haven't more time to play cause of exams... So someone may test it.


Skip triple Stalfos fight for the Mirror Shield in Earth Temple.
http://www.youtube.com/watch?v=pUUI_u1JPCQ
Yeah!

Last edited 05 Jun 2010, 14:51 by Majora MIM.

Re: WW Tricks and Glitches Discussion

#240

Get behind the Hyrule repulsive barrier: http://www.youtube.com/watch?v=SfqTH1ZrW0g
I saw that trick in an old video on yt but I haven't been able to find it again.

Unfortunately it seems there's no way to go through the invisible wall.


I also have an idea to skip the Darknut Magnus fight in the Master sword room: Maybe we can bomb boost over the electric barrier of the great hall or just deku leaf over it by jumping from the floor. I haven't a game file at this point of the game and I haven't more time to play cause of exams... So someone may test it.

I love your new theories. However--knowing Nintendo-- there's probably an invisible wall keeping bomb boosting from working. I'll try to test it anyway.