With saving on the title screen, we can at least do something interesting. We can get to that part of skyloft when it is supposed to be unreachable. I can only think of two times when this is the case: at the very beginning of the game before visiting Zelda by the goddess statue (you could jump off the building to die,) and during the Eldin capture. I’m really not sure what the first one would do (what the state of the town would be) and I’d guess that escaping Eldin would permanently screw you over, but they’re both worth a shot.
well i dont know how save file overwriting really works with rules, (especially for SDA :P) but is there anywhere that warping instantly saves alot of time except for the obvious times you can skip flying there? What if you BiT during a boss fight like Improsoned 1, or the horde on ghirahim 3? and would leaving the eldin capture make it so you still have no items? all stuff people to test, I wanna play with it when I can.
Holy shit. I just saved while loading a file and it ended up pretty cool. The name was fucked up as one blob character and I had one heart. I died when I loaded the file, but with codes I could load it. The file had the BiT lighting and all the effects, but I lost all the items as I saved over my file 3. Imma try saving over file 2 with my completed file on number 3. I'm just thinking of usage in a legit run, where we can't use any other save files.
Save file corruption. Wow. Frame perfect saving, here we come?
Well i got it to start a new file from a save point. Basically it started the new file in the BiT map, with no items etc, but I was able to go straight into the goddess statue and get the sword. The thing is, after I left, Skyloft was in the original state, so the Zelda cutscene start. This means that you could go straight to save the bird afterwards. Only thing is, I saved onto a first run file, so no hero mode yet. Still, there is potential on cutscene skips here. Pretty much this is the order.
BiT
Save while loading
Goddess Sword/Tablet
First Zelda Cutscene
Bird
Race
Leave
Ofcourse, this skips the shield, and may not let you leave skyloft(I've run into this with skipping the goddess sword, and this sequence would put you into the state before Fi). More save corruption here we come. BTW, whats the earliest place we can BiT?
Edit: Would a topic just for BiT be useful? Its been a big thing in other games, and I assume we will want to post everything.
BiT
Save while loading
Goddess Sword/Tablet
First Zelda Cutscene
Bird
Race
Leave
Ofcourse, this skips the shield, and may not let you leave skyloft(I've run into this with skipping the goddess sword, and this sequence would put you into the state before Fi). More save corruption here we come. BTW, whats the earliest place we can BiT?
Edit: Would a topic just for BiT be useful? Its been a big thing in other games, and I assume we will want to post everything.
Last edited 29 Dec 2011, 05:45 by Abahbob.
Probably a BiT topic would be a good idea. But probably earliest place is fall damage off of school building, if its high enough.
Would the cave leading to your bird work? Not sure if a BiT helps at that point.
It should, as the game is in BiT mode until after you draw the sword. After that, you can leave. After exiting, Zelda is there. After that, it starts the finding the bird sequence, even though you have the GS. So you can skip talking with Groose and getting the Training Sword
The earliest you can BiT is before the first Zelda cutscene. If you go around the goddess statue the way Fi would lead you, after you climb up to the statue, you can jump down for damage. I just tested it out from a clean hero file. Saving at the bird statue on the title screen and loading the file gets you past both closed gates. You can enter the shop, and trying to get a bottle/buying a shield results in a blank text box and you get nothing. Entering leaving a building loads the town as normal and you can go see Groose, skipping the Zelda cutscene. Although this is probably slower anyway. =P If you go into a house in the neighborhood and sleep in the bed, you can exit at night, but there doesn’t seem to be anything interesting to do. The academy is locked and Fi doesn’t appear, going to the goddess statue does nothing. I think there’s a bit more to try with this, but I’m tired so I’ll pick it up tomorrow.
Edited: Well I got a Training Sword skip. Pretty much you have a blank hero save on 1 and 3. It may work with just one on 3, but I like using the first save. So you activate BiT behind the goddess statue like TheOnlyOne said. You get next to the gate closest to the statue and jump off right next to it, so you will spawn right next to the bird. Save at the bird, then load the file you just saved on using the already open select screen. If you quit, the save will be blank again. After you load it, you will be in BiT with no menu. Go into the goddess statue and take the sword. Now run out and talk with Groose. You can skip getting the training sword and continue like normal. I really doubt this is faster though.
The best thing from this is that if you save while in BiT, load the file from BiT, then go into a house and leave, and save again, your time will be 0:00.
The best thing from this is that if you save while in BiT, load the file from BiT, then go into a house and leave, and save again, your time will be 0:00.
Last edited 29 Dec 2011, 05:42 by Abahbob.
Erm so it's in french but basically this guy was caught at the eldinn thing and when he got his items back they were all upgraded to the max.
http://forum.palaiszelda.com/viewtopic.php?f=56&t=9641
Don't know if it could be any useful (only useful upgrade is beetle I guess ?), but you never know :p
Well apparently he patched his save because of the game breaking glitch, so I guess it comes from that.
When you're on your way to the water dragon for the first time (following that small water minion who thinks that you're some kind of intruder) you can skip the animation (and the text) where this thing swims behind the wooden grid and says that you're too big to get through it.
Just spinattack early enough and hit the grid. very easy to perform.
same goes for the waterjump you have to perform shortly afterwards
Just spinattack early enough and hit the grid. very easy to perform.
same goes for the waterjump you have to perform shortly afterwards
Because of faron woods OOB you can just skip that part anyway :p
Could be useful for a 100% run, that's all ;p
Could be useful for a 100% run, that's all ;p
QuoteBecause of faron woods OOB you can just skip that part anyway :p
Could be useful for a 100% run, that's all ;p
Dont OOB faron woods in a 100% run, because if you skip these part, you will loss a divine cube.... it happens to me
That's why I said it would be useful for 100% :p
I found a way to select blank save files in the file menu.
This allows you to copy blank save files, including hero mode save files (yay!).
You can also check the playtime on a hero mode file before starting up the game.
And you can crash the game by attempting to start up a blank normal mode file. [Yay]x2.
http://zeldaspeedruns.com/ss/misc/selecting-empty-files
This allows you to copy blank save files, including hero mode save files (yay!).
You can also check the playtime on a hero mode file before starting up the game.
And you can crash the game by attempting to start up a blank normal mode file. [Yay]x2.
http://zeldaspeedruns.com/ss/misc/selecting-empty-files
I haven't looked through all pages to see if it's mentioned somwhere. I'm having trouble with Lake Floria early, can I get a good explanation of the timing. I get on the tree fine, but when I try to jump over the other side I keep failing. I stand where the rope is and try to jump mostly straight over to the OoB area. So can I have some advice?
I haven't looked through all pages to see if it's mentioned somwhere. I'm having trouble with Lake Floria early, can I get a good explanation of the timing. I get on the tree fine, but when I try to jump over the other side I keep failing. I stand where the rope is and try to jump mostly straight over to the OoB area. So can I have some advice?
I do not recommend using that method for lake floria early.
This is by far the easiest method there is:
http://www.youtube.com/watch?v=EScZ7IPlf6w
I know that there is the skyward strike to knock down the vines to enter the Deep Woods, but what else do we need the slingshot for?
I know that there is the skyward strike to knock down the vines to enter the Deep Woods, but what else do we need the slingshot for?
Actually, it's not even needed for that. It's needed to hit the switch that opens the door to Skyview Temple - you can get in without it, but the dungeon won't be loaded properly. There have been ideas about ways around that, but the more concrete barrier to skipping it is simply that you can't use B button items without it.
You can skip getting it back in Bokoblin Base, but it doesn't seem plausible for there to be any way to skip getting it the first time. People have tried to get around it, but the second reason likely kills any possibility of skipping it.
Last edited 02 Jan 2012, 20:41 by TheOthin.
okay i figured out if you get the boss key in sandship you can death warp with this and you keep the boss key
but in ancient cistern you don´t keep the boss key after death warp but why is that so?
anyway i think death warp in AC don´t save so much time
but in ancient cistern you don´t keep the boss key after death warp but why is that so?
anyway i think death warp in AC don´t save so much time
okay i figured out if you get the boss key in sandship you can death warp with this and you keep the boss key
but in ancient cistern you don´t keep the boss key after death warp but why is that so?
anyway i think death warp in AC don´t save so much time
Uhm. You keep the boss key in all dungeons that doesn't start an event. AC start an event when you get the boss key. You're supposed to survive all the zombies that spawn.
We use deathwarp after boss key in a few dungeons already.
Also, we would save at least a minute if we could deathwarp after AC boss key, making it a decent timesaver, compared to most deathwarps that saves like 5-10 seconds.
(We already use deathwarp in sandship. We save at the statue next to the boss door when we get the 2nd key, then warp back down after boss key)
Uhm. You keep the boss key in all dungeons that doesn't start an event. AC start an event when you get the boss key. You're supposed to survive all the zombies that spawn.
We use deathwarp after boss key in a few dungeons already.
Also, we would save at least a minute if we could deathwarp after AC boss key, making it a decent timesaver, compared to most deathwarps that saves like 5-10 seconds.
(We already use deathwarp in sandship. We save at the statue next to the boss door when we get the 2nd key, then warp back down after boss key)
oh okay i didn´t see that alright thanks
A few observations-
-At the beginning of a new file I sidehopped through my first green and my first blue rupee at the same time, only the green rupee animation played, but then on the next blue rupee I got the blue rupee animation, so no skip there :(
-Strangely enough the stamina plant outside the dormitory on the lower floor doesn't appear until after the first Zelda cutscene
-I'm curious as to if I come to Orielle's Loftwing when its injured already with mushroom spores collected from the Forest and heal it with that if I can still get the bottle from her brother
-At the beginning of a new file I sidehopped through my first green and my first blue rupee at the same time, only the green rupee animation played, but then on the next blue rupee I got the blue rupee animation, so no skip there :(
-Strangely enough the stamina plant outside the dormitory on the lower floor doesn't appear until after the first Zelda cutscene
-I'm curious as to if I come to Orielle's Loftwing when its injured already with mushroom spores collected from the Forest and heal it with that if I can still get the bottle from her brother
You should be able to do get the bottle.
If you already have the mushroom spores when you help her loftwing, her brother will give you an empty bottle the next time you talk to him.
A few small things:
-The first time you enter the volcano region and run into the Laval walrus thing there is a short cutscene showing it being surprised and then running into the hole and breathing out fire. You can skip that cutscene by striking it first with Beetle or slingshot which causes it to run into hole but without a cutscene.
-Cutscenes restore stamina(I'm sure most people noticed this, pardon any redundancy) this helps in several places
-In final ghirahim fight when going down the sealing grounds you can knock a lot of enemies over the edge with an upwards swing, particularly the blue guy that runs around and the guys with the horns,
-You can skip the cutscene when Kukiel's mother tells you that Kukiel is missing by going to the Goddess Statue at night
-The first time you enter the volcano region and run into the Laval walrus thing there is a short cutscene showing it being surprised and then running into the hole and breathing out fire. You can skip that cutscene by striking it first with Beetle or slingshot which causes it to run into hole but without a cutscene.
-Cutscenes restore stamina(I'm sure most people noticed this, pardon any redundancy) this helps in several places
-In final ghirahim fight when going down the sealing grounds you can knock a lot of enemies over the edge with an upwards swing, particularly the blue guy that runs around and the guys with the horns,
-You can skip the cutscene when Kukiel's mother tells you that Kukiel is missing by going to the Goddess Statue at night
Also trying to open a locked door resets stamina.
Only use I know is when you want to do quests at night (such as getting grattitude crystals), and you need to walk to the first floor to exit the academy. Rolling during this and resetting stamina by trying to open gaepora's door should save some time cause then you can roll all the way to the exit, else you wouldn't have had enough.
Only use I know is when you want to do quests at night (such as getting grattitude crystals), and you need to walk to the first floor to exit the academy. Rolling during this and resetting stamina by trying to open gaepora's door should save some time cause then you can roll all the way to the exit, else you wouldn't have had enough.
