So I created a randomly generated OoT save, and in order to beat it I need to get one arrow somehow. The hookshot was already taken, so I needed an alternative way in. Bombchus appear to be impossible to obtain while an item is already in their slot. I had a lot of bombs, but no bomb bag/bombs, so I tried RBAing them. I empty bottle rba'd with cojiro, and full bottle rba'd with bombs, but I couldn't get bombs from Dampe pots on the right side.
to trigger bomb drops, you need to fill the bombs slot with something. it can be anything. RBA should put a bottle in the bomb slot when you RBA with bombs on C-right. make sure you have a valid bomb bag too (can be RBAed too) (i know because i was the one who discovered this back then)
Hey, ive been having trouble doing the isg bridge skip. I can get the dot to appear to grab on to the other side, but im having trouble grabbing the bridge after i hook across. Is there a way to consistantly do so?
Hey, ive been having trouble doing the isg bridge skip. I can get the dot to appear to grab on to the other side, but im having trouble grabbing the bridge after i hook across. Is there a way to consistantly do so?
Whether you grab or not is a bit random. I like to aim as high and right on the post as possible while seeing the red dot, then inch downwards with my aim until it connects. As you get pulled across you can hold up-right on the control stick and then mash Z repeatedly, sometimes Link will angle to the right and grab the bridge just as he begins to fall.
Cosmo owns the record by default, I believe, because he's just about the only one who's actually posted a time. Somewhere around the 4 hours mark rings a bell, but he may have destroyed that in a subsequent attempt.
Hmm, does anyone have any tips for 3-4 heart bongo bongo? Seems fairly randomish to me, like im hoping he doesnt swipe or something...
When the cutscene is ending and you're about to gain control, hold down. This makes the hands not go behind you. Now target one of them and quickly stun it, and after that you should have enough time to also stun the 2nd. He usually wont do a swipe with this strat, but when I do it he usually misses if he does do a swipe.
What I like to do is unique and does not use the Bow or Hookshot at all, but gives you 100% certainty that Bongo Bongo will not hit you. Here’s a video: http://www.youtube.com/watch?v=h3AzqSlX4pg
As soon as the battle begins, back up as ZFG said. You probably want to be around here: Original image
(look at Link’s shadow compared to where the seams meet in the middle of the drum)
Let Bongo Bongo bounce you in the air. As soon as his last bounce is about to hit, roll forward. You’ll fly into the air, but the momentum will carry you pretty far forward as well. As soon as you land, Bongo Bongo will be coming at you with his hands. Roll forward once. This will get you out of the way of every attack except for the overhead swipe. If the swipe happens, simply crouch and it’ll go right over you.
As soon as you’re clear of his hands, attack one (or both of them in the case of the clap attack), then attack the other as it returns to its starting position. Once both are stunned, you can either prepare ISG or a spin attack (as I show in the video. The first one is without magic [this was a low% file from few years back], then I enable an infinite magic cheat to show how the spin attack with magic works, then a magic jar collection causes the magic to disable again due to the infinite magic cheat interfering).
I show ISG in my last round with Bongo Bongo in the video. Feel free to shove in a jumpslash wherever you feel like it, likely after stunning the second hand.
Overall, it’s probably a little slower, but much easier on the nerves.
Not sure if I should be asking this here, also sorry if I am spamming this thread too much. xD
If I were to make the MST route on the site marathon-safe (only get one shot at it, no restarts), would getting Goron Tunic and doing 4-cycle Volvagia be the correct decision? The way I see it this guarantees me arrows for trials and lets me skip some extra HCs (spirit comes to mind). On top of that 3-cycle seems pretty luck-based and it's a big detour if I mess that up. It seems pretty logical to me but I just wanted to put it out there and see what other options I have.
You'd typically get a bottle + fairy instead of tunic, but otherwise yes, slow strats for Volvagia if you're that keen on saving arrows. You can buy more from the scrubs in Ganon's Castle, though.
I considered kak bottle but I thought the time difference to tunic was negligible? The real problem is not dying to Volvagia though, I am less concerned about arrows but decided it was a bonus if I'm gonna commit to a 4-cycle anyway. Just to clarify: Is my assumption that you -have- to 3-cycle volvagia to survive without tunic/fairy correct?
Your assumption is correct. I read recently that if you're on JP, the time difference between tunic and bottle is fairly negligible, so bear that in mind.
Yeah, definitely going with bottle then, it just seems way more useful overall. Although I might still ruto throw, been nailing that in practice runs recently so it'd be a shame to let the practice go to waste.
Farfetched theory this kid on YouTube has of getting Adult Link into child maps on OoT3D. I understand that this is OoT but 3D's been dead for a bit. He found a trick where you can delay grabbing the Master Sword, and there is a minimal frame where you can use an item. If Windy B or alec's restricted item glitch were used, a warp point can easily be set. Since I'm away from my 3DS at the moment, I'm unable to test this. I must ask though, is there a known time in the grabbing of the MS where Farore's Wind is deleted? I'm not sure if it's when you hit the grab or during the CS.
Farfetched theory this kid on YouTube has of getting Adult Link into child maps on OoT3D. I understand that this is OoT but 3D's been dead for a bit. He found a trick where you can delay grabbing the Master Sword, and there is a minimal frame where you can use an item. If Windy B or alec's restricted item glitch were used, a warp point can easily be set. Since I'm away from my 3DS at the moment, I'm unable to test this. I must ask though, is there a known time in the grabbing of the MS where Farore's Wind is deleted? I'm not sure if it's when you hit the grab or during the CS.
I feel silly even considering this but I'm bored
You can't pause during that time, but if you have a timer (like odd mush or eyedrops) you can grab the sword as soon as the item expires and you will have master sword on B. It was originally found in regular OoT. I'm not actually sure if it would still work in 3D but I assume so. Anyway, it will definitely not get you into adult maps, it will just let you use master sword as child.
I just "mastered", well good enough anyway, the DoT skip, and was wondering what is the simplest (precision/execution wise) RBA Any% route? I don't want to have to do the tektite hover, swordless DoT skip, and preferably not the botw chus, but i have a bad feeling theyre necessary. I'm just trying to get a route to show off to friends that I can beat it in like 2 hours (pretty casually) without entering dungeons. I don't really know what I'm doing with RBA though xD. I was thinking something like this? Sword + Shield forest escape(get ocarina) scarecrow song kakariko cucco bottle DoT skip hookshot use scarecrow + hookshot to get to fishing place, escape w/ rod... -things i dont know here- get light arrows ganons castle/trial skip kill ganon
Actually there's a better route under the conditions that you want.
Key:
(B) Bombs
(R) Rupees
(A) Arrows
(Bn) Beans
(DS) Deku Stick
______________________________________
Route:
-Intro
-Normal Rupee route up to sword. (R 18 or 23)
-Enter Lost Woods
-Aquascape to Zora river
-Swim downstream to Cucco (R 29-30)
-Buy bean (20R) (1Bn)
-Go upstream to Zora Waterfall
-Cucco Jump into Zora's Domain
-Diving Game for Silver Scale (R25)
-Enter Lake Hylia
-Get bottle and plant bean behind house. (0Bn)
-Re-enter Zora's Domain
-Show bottle to King Zora
-Re-enter Lake Hylia
-Talk to owl to get to infront of Hyrule Castle
-Get 80 Rupees from chains (99R)
-Buy Hylian shield (19R)
-Enter Temple of Time
-Door of Time skip
-Light Medallion
-Save and reset
-Go to Kakariko and get Pocket Egg and bugs in a bottle
-Backwalk to Lake Hylia
-Ride bean to Fishing grounds (should have 20R at this point.)
-Steal the Rod glitch
-Enter and exit water
-RBA Bombs and Pocket Cucco (Items must be on C-Right to RBA them)
-Backwalk back to Kakariko
-RBA Cojiro
-Get 40 Bombs and 40 Rupees (40B) (40R)
-Superslide to ESS into Lost Woods from Hyrule Field (39B)
-Pressure jump to ladder, go normal way if failed (38B)
-Get Odd Mushroom
-Enter Goron City (37B)
-Go down Death Mountian into Kakriko
-Buy 20 Arrows and one Deku stick (R10)
-Trade Odd Mushroom for Odd Potion
-Superslide out of Kakariko, backwalk if failed (36B)
-Superslide to ESS to Lost Woods (35B)
-Pressure Jump to ladder, normal way if failed (34B)
-Get Poachers Saw
-Go to Goron City
-Climb Death Mountian to Fairy Fountian (32B, 31 if Supersliding)
-RBA Poacher's Saw
-Ocarina Item glitch to play Zelda's Lullaby (31B)
-Quick Magic text, cry if failed
-Save and reset
-Go to Lon Lon Ranch
-Steal Epona glitch (29B, 28 if fail Navi ISG)
-Epona over Gerudo Bridge
-Break Deku Stick (0DS)
-Get Broken Goron Sword
-RBA Broken Goron Sword
-Ocarina Item to play Prelude of Light (28B)
-Obtain Light Arrows
-Save and reset
-Enter Ganon's Castle
-Armos Trials skip method
-Ganondorf (19A, 18 if you fail 1 round method)
-Superslide to keep Master Sword (27B)
-Beat up Ganon
-You're done
May take a bit of practice for the staircase hover to steal epona but it'd be worth it imo. (I personally got a 1:49:07 with this route and that was with a really bad mistake.)
thanks, that seems like it'll work great :], but i cant seem to steal the rod :[. in the vid SL says its easy though, any tips on the timing of B/when to let go of A? It looks similar/like im doing it right, but i can't move around :[.
Is there any way to get the Fire Temple Boss Key as a child? I remember seeing a video of someone opening the locked door without getting rid of the statue with the Megaton Hammer by using a bomb, but I can no longer find that video.
I'd like to try to experiment with slides like Z-slides and A-slides, but I've never done one, and so the instructions of how to do them are a bit obscure. This is from the dreamhosters ZSR page for the Z-slide:
"First roll into a source of damage like you would do when you want to Megaflip or Superslide, then hold forward at the end of the roll, and the very first frame that you can let go of the shield but still have Link block the damage, let go of Z and R. Now you must press Z every other visual frame."
The problem is that part about the "very first frame that you can let go of the shield but still have Link block the damage, let go of Z and R" part. I would like to see an m64 (from snapshot) of these slides so I can get a feel for what the frames are. Incase there might be desyncing issues, I am using Jabo's Direct3D8 1.6 for Video, N-Rage's Direct-Input8 V2 1.80a for Input, and the RSP plugin is just called 'RSP emulation Plugin'.
Why I really want an m64 and not just a video or text explanation is because I don't have any save data that has bombs or chu's on my computer...