Majora's Mask

MM: Trick Research & Discovery Thread

Started by Jiano · 31 Aug 2009 · 596 replies

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Re: MM: Trick Research & Discovery Thread

#481
It's nice to see that people are still messing around with this game  :)

Keep it up guys!

Re: MM: Trick Research & Discovery Thread

#482
so that would be yet another way for fierce deity everywhere i suppose ^_^

Re: MM: Trick Research & Discovery Thread

#484
has anyone tried using this: http://pastebin.com/QQj8K3mf at woodfall to skip sonata? oob under center of woodfall to get into the temple. ofc i'm not even sure the entry would be there, but i'm certain the temple graphic is there so idk. haven't been able to get under there any other way to check, and im not rly skilled enough to do that technique.

Re: MM: Trick Research & Discovery Thread

#485
no shamu wat that  is is a weird shot. it puts ur camera oob but not physically link. it can be used to hookshot through walls though

Re: MM: Trick Research & Discovery Thread

#486

has anyone tried using this: http://pastebin.com/QQj8K3mf at woodfall to skip sonata? oob under center of woodfall to get into the temple. ofc i'm not even sure the entry would be there, but i'm certain the temple graphic is there so idk. haven't been able to get under there any other way to check, and im not rly skilled enough to do that technique.

Pretty sure the loading zone of Woodfall Temple doesn't exist until you play the song.

Re: MM: Trick Research & Discovery Thread

#487

Pretty sure the loading zone of Woodfall Temple doesn't exist until you play the song.

It does exist, it's under the water there.


has anyone tried using this: http://pastebin.com/QQj8K3mf at woodfall to skip sonata? oob under center of woodfall to get into the temple. ofc i'm not even sure the entry would be there, but i'm certain the temple graphic is there so idk. haven't been able to get under there any other way to check, and im not rly skilled enough to do that technique.

Unfortunately, it's only the camera that goes under, and even if we could hookshot something from down there, going through the loading zone with a hookshot doesn't trigger it.

Really good idea though! I don't think we should rule it out just yet because the game is always surprising us, but with the knowledge that we currently have, it would seem that this sort of thing doesn't work. Not sure how it would work though, Only zora can stand up there, and the poisonous water makes it tough.

Re: MM: Trick Research & Discovery Thread

#488
maybe if u got the camera oob and then used a bomb to trick the camera into making link physically fall oob too:0

Re: MM: Trick Research & Discovery Thread

#489
Is the loading zone just sitting in the water or is it underneath the solid ground?

Re: MM: Trick Research & Discovery Thread

#491
i would have thought of ocarina dive there... but seems to be useless either since the loading zone is under the solid ground... sad :/

Re: MM: Trick Research & Discovery Thread

#493
Nope. There's water everywhere under the map. Touching OoB water in this game voids you out or whatever you want to call it

Re: MM: Trick Research & Discovery Thread

#494
well never mind then... or maybe u could do that sos storage thing and cancel underneath the water and then use a chu to hover

Re: MM: Trick Research & Discovery Thread

#495
You should consider getting savestates on emulator and try things out instead of saying "well maybe you could..." It's nice of you to communicate your thoughts (some people try to hide their discoveries and stuff for some stupid reason) but the best way to find things out is to test them yourself.

Re: MM: Trick Research & Discovery Thread

#496
This isn't related to woodfall stuff, but I noticed something kind of odd.
Link will never put items away automatically during time stop. This means that you can go into water with items in your hand or even pause and take them off your c buttons and he still won't put them away. (He'll put them away once you cancel timestop.)

Getting items stolen by the takkuri causes even stranger things to happen. If you stop time with the guilded sword in your hand and get it stolen, the kokiri sword will appear in link's hands, no animation or anything. Great fairy's sword and bottles will just remain in link's hands when stolen. Once again, link will put these items away once you cancel time stop because they are still gone from your inventory, including the "fake" kokiri sword.

Last edited 07 Mar 2013, 21:18 by GJ2323.

Re: MM: Trick Research & Discovery Thread

#497
About Keeta skip: would mashing both A and Start maximize your chances of succeeding? Mashing A for the chest opening and start for a backup A input. I would think that would make the trick more reliable than not. Is there something that makes this not a viable strategy? I don't recall anyone having tried that before.

Re: MM: Trick Research & Discovery Thread

#498
I brought up mashing both start and A before. The problem is that it's hard to mash both of those buttons effectively and press B to cancel the ocarina. If you feel you that that's not a problem for you then go ahead.

Re: MM: Trick Research & Discovery Thread

#499

You should consider getting savestates on emulator and try things out instead of saying "well maybe you could..." It's nice of you to communicate your thoughts (some people try to hide their discoveries and stuff for some stupid reason) but the best way to find things out is to test them yourself.
well some people may hide things to use them in races as a secret weopon.

Re: MM: Trick Research & Discovery Thread

#500
timestop glitch won't allow major changes to happen directly... only kinda... indirectly
those include major(?) inventory changes, status changes (iirc) and so on. all of those take effect after the timestop ended.

small example: if you die during timestop, the game doesn't give you a game over screen. you'll just lose the control. If you trigger a loading zone during that, you'll enter the loading zone and die after.
thats exactly the same with the sword.
I guess the game got the kokiri sword as the default value for the sword value.
So technically you still have the Kokiri sword, while not having it anymore - the game just doesn't allow you to use it.

about the emulator stuff... I like thinking about stuff... but I'm too lazy to get there on emulator + I have to use a xbox gamepad...

Re: MM: Trick Research & Discovery Thread

#501

well some people may hide things to use them in races as a secret weopon.
Yeah well if you do that you're a douchebag. Hiding things is dumb.

Re: MM: Trick Research & Discovery Thread

#506
well yea it is pretty dumb, and i timed it again it saves 20s at best, not 30

so wouldnt go for it..

Re: MM: Trick Research & Discovery Thread

#507
you can also SoS to great bay to pick up bombs (+ arrows and magic)

might seem slow but is still about 15 secs faster than the usual method, doesnt include RNG and gives arrows, magic and a fairy for those who need it  :P

still eng only

Re: MM: Trick Research & Discovery Thread

#509
It is probably known already - but it's possible to pause after you played the Oath of Order at the end. I tried to die, but the game doesn't let you die (you'll just continue buffer with 0 hearts and die on the moon when the cutscene is over after you stopped buffering)

someone tested a little with that cutscene already?