Turns out the save is unnecessary, just load a file right before the cutscene starts playing (doesn't even have to be saved in Skyloft) and the thunderhead will be open on that file. You just have to queue it behind another cutscene to give you time to select the file before it starts playing. The fastest way to do it is to load the file right at the end of the cutscene that plays every time you do BiT :P
Yeah, that's the whole point of the glitch.
You have to load a file right before a cutscene starts.
Also, whether or not you've saved before a cutscene gives different effects. (I noticed this 2 days ago when I got the Fi Escort During Day thingy).
For example, if I were to load a file that have saved at a cutscene save prompt before loading at a light column cutscene, I will watch that cutscene on the file that I load.
However, if I were to do it on a file that isn't saved at a cutscene before doing this, I instead end up in skyloft with all the actors from the Fi Escort loaded.
This also explains why kazooie and i didn't find the early light tower and thunderhead. When we were looking for it we thought that the file had to be located at a save prompt for early light tower to work, and you've now proven that that isn't the case. Whether or not you've saved before a cutscene seems to give different results though. (this is important to remember).
It is impossible to pull off what you did if you had saved at a save prompt, because I tried to do what you did, but with a file located at a save prompt instead a few days ago.
I queued the cutscenes by saving outside deepwoods and selecting that file in BiT, and then load another file before the saving was done. This didn't work, because when I selected the file at the save prompt, it clears the cutscene queue in BiT, so it wont trigger after I'm done saving anymore. You can cancel cutscene queues by simply selecting another file that wouldn't trigger them, before they actually trigger.
I still do not believe that it will be possible to get early skykeep and light columns, because they are triggered in quite different ways.
The Skykeep cutscene does not work like the light tower, thunderhead cutscenes, etc., you have to actually insert the stone in the statue and you'll load a new scene. (the screen fades out and the cutscene starts), just like with loading zones.
I do not believe it will be possible to trigger that cutscene for this reason.
The light Columns early seems more likely to be possible without another file, but I still do not think it'll be possible, unless we manage to trigger the tablet insert cutscenes (which I doubt is possible)
Oh, and also, the theory we (kazooie and I) had about loading cutscenes in BiT.
We believe that it is related to cutscenes you've watched in the area where you save at. (or possibly flags. I think this is more likely)
This is why for example when you save in deepwoods for the first time, you won't trigger any cutscenes in BiT.
If you activate the Switch outside of Skyview then save in deepwoods, you will trigger a cutscene.
Same goes for Earth Temple. If you save there before opening the temple entrance you won't trigger a cutscene.
If you collect all keys and open it, you will trigger one.
And the list continues. Saving outside of Fire Sanctuary seems to be the most promising one we've found so far, since that one has multiple flags that is set (if it is flags that is used) for each fire you remove, and opening the temple, and entering the temple.
So it is related to cutscenes/flags/something in the area that you saved in. We also discussed that it could have to do with skippable cutscenes only. Like for example, moving a log in deepwoods wont have an effects on the cutscenes that play, but having watched different cutscenes that is possible to skip in hero mode will.
With some testing we should be able to determine which one it is.
Last edited 13 Apr 2012, 07:25 by CloudMax.